Example #1
0
 public void StoreLoot(List <Item> monsterLoot)
 {
     Loot.AddRange(monsterLoot);
 }
Example #2
0
 protected virtual void OnFaint(LivingGameObject lgo)
 {
     // Add all enemy items to the inventory by default.
     Loot.AddRange(lgo.GetInventoryItems());
 }