public void setUp() { fsm = new LoopbackStateMachnImpl(); fsm.TFC.LastState = 0; int i; for (i = 0; i < 255; i++) { fsm.TFC.StateHistory[i] = 255; } fsm.context.FromStandbyToReadyMsgTransition(); fsm.context.FromReadyToReadySimpleMsgTransition(); fsm.context.FromReadyToReadyInternalMsgTransition(); fsm.context.FromReadyToReadySimpleMsgTransition(); fsm.context.FromReadyToReadyInternalMsgTransition(); }
public void setUp() { fsm = new LoopbackStateMachnImpl(); fsm.TFC.LastState = 0; int i; for (i = 0; i < 255; i++) { fsm.TFC.StateHistory[i] = 255; } fsm.context.FromStandbyToReadyMsgTransition(); fsm.context.FromReadyToReadySimpleMsgTransition(); fsm.context.FromReadyToReadyInternalMsgTransition(); fsm.context.FromReadyToReadySimpleMsgTransition(); fsm.context.FromReadyToReadyInternalMsgTransition(); }