private void lueDONGIAO_EditValueChanged(object sender, EventArgs e) { LookUpEdit editor = sender as LookUpEdit; object idpgiao = editor.GetColumnValue("idpgiao"); string nguoigiao = editor.GetColumnValue("nguoigiao").ToString(); txtNguoiGiao.Text = nguoigiao; int.TryParse(idpgiao.ToString(), out int id); getDetailsGIAOHANG(id); }
private void lueDonMH_EditValueChanged(object sender, EventArgs e) { LookUpEdit editor = sender as LookUpEdit; object iddonmh = editor.GetColumnValue("iddonmh"); object idncc = editor.GetColumnValue("idncc"); luencc.EditValue = idncc; int.TryParse(iddonmh.ToString(), out int id); getDetailsDONMH(id); }
private void lueNLieu_EditValueChanged(object sender, EventArgs e) { LookUpEdit editor = sender as LookUpEdit; object idhang = editor.GetColumnValue("idhang"); object tenhang = editor.GetColumnValue("tenhang"); object slton = editor.GetColumnValue("slton"); object nguong = editor.GetColumnValue("nguong"); txtslton.EditValue = slton; txtnguong.EditValue = nguong; }
private void lueTenSanPham_EditValueChanged(object sender, EventArgs e) { LookUpEdit lue = sender as LookUpEdit; if (lue.EditValue != null) { gvGrid.SetFocusedRowCellValue(colSP_MA, lue.GetColumnValue("SP_MA")); gvGrid.SetFocusedRowCellValue(colDVT_ID, lue.GetColumnValue("DVT_ID")); gvGrid.SetFocusedRowCellValue(colSP_HAMLUONG, lue.GetColumnValue("SP_HAMLUONG")); gvGrid.SetFocusedRowCellValue(colSP_DANGDUNG, lue.GetColumnValue("SP_DANGDUNG")); } }
public void VersionCheckedBox(CheckEdit ce, LookUpEdit le) { if (le.ItemIndex == -1) { return; } if (Selected.GameState) { Selected.GameVersion = le.GetColumnValue("GameVersion").ToString(); Selected.VersionState = rw.SetGameVersion(Selected.GameVersion); } Selected.TrainerAvailability = (bool)le.GetColumnValue("Availability"); }
private void luenlieu_EditValueChanged_1(object sender, EventArgs e) { LookUpEdit editor = sender as LookUpEdit; object tenhang = editor.GetColumnValue("tenhang"); txttenhang.Text = tenhang.ToString(); }
private void repositoryItemLookUpEdit3_EditValueChanged(object sender, EventArgs e) { LookUpEdit edit = griViewIssueMedine.ActiveEditor as LookUpEdit; if (edit != null) { object value = edit.GetColumnValue("ProductId"); CellvaluechnagedForIssueMedicine(value.ToString()); string issueMedine = griViewIssueMedine.GetRowCellValue(griViewIssueMedine.RowCount - 1, "ProductId").ToString(); if (issueMedine != string.Empty) { DataRow row = IssueDatatble.NewRow(); IssueDatatble.Rows.Add(row); } } }
public void GameCheckedBox(CheckEdit ce, LookUpEdit le) { if (le.ItemIndex != -1) { // var procName = le.GetColumnValue("ProcessName"); var procName = le.EditValue.ToString(); var gameName = le.GetColumnValue("DisplayName").ToString(); var procNameWithoutExe = procName.ToString().Split('.')[0]; // Selected.GameProcessName = procNameWithoutExe; // Selected.GameName = gameName; Selected.GameState = rw.SetGameSelection(gameName, procNameWithoutExe); // if(rw.Selected.GameProcess != null) // Selected.GameState = string.Equals(procNameWithoutExe, rw.Selected.GameProcess.ProcessName, StringComparison.CurrentCultureIgnoreCase); } ce.Checked = Selected.GameState; }
private void GL_Repository_EditValueChanged(object sender, EventArgs e) { if (sender != null) { LookUpEdit lue = sender as LookUpEdit; if (lue != null) { object obj = lue.EditValue; if (obj == null || obj == DBNull.Value) { gvDetail.SetFocusedRowCellValue(colGLAcctDesc, ""); } else { gvDetail.SetFocusedRowCellValue(colGLAcctDesc, lue.GetColumnValue("DESCRIPTION")); } } } }
public void SetComboBoxEvent(LookUpEdit leGame, LookUpEdit leVersion) { leGame.EditValueChanged += (sender, args) => { var gameName = leGame.GetColumnValue("DisplayName").ToString(); var procNameWithoutExe = leGame.EditValue.ToString().Split('.')[0]; Selected.GameProcessName = procNameWithoutExe; Selected.GameName = gameName; UpdateVersionCombobox(leGame, leVersion); }; leVersion.EditValueChanged += (sender, args) => { if (!Selected.GameState) { return; } Selected.GameVersion = leVersion.GetColumnValue("GameVersion").ToString(); rw.SetGameVersion(Selected.GameVersion); // rw.LoadGameVersion(Selected.GameProcess); }; }