public SignedinPage LoginToApplication(string username, string password) { UserNameElement.SendKeys(username); PasswordElement.SendKeys(password); LoginButtonElement.Submit(); return(new SignedinPage(this.driver)); }
/// <inheritdoc /> public Task OnGameInitialized() { LoginButtonElement.AddOnClickListener(OnLoginButtonPressed); //We can press the button now after registeration button callbacks properly LoginButtonElement.IsInteractable = true; return(Task.CompletedTask); }
public void SignIn(string username, string password) { SignInElement.Click(); this.WaitUntilDisplayed(UsernameFieldElement); this.WaitUntilDisplayed(UserpasswordElement); this.FillFields(username, password); RememberLoginElement.Click(); LoginButtonElement.Click(); }
public MainPage SignIn(BasePage bp, string username, string password) { SignInElement.Click(); this.WaitUntilDisplayed(UsernameFieldElement); this.WaitUntilDisplayed(UserpasswordElement); this.FillFields(username, password); RememberLoginElement.Click(); LoginButtonElement.Click(); return(new MainPage(bp)); }
/// <summary> /// Clicks the login button. /// </summary> /// <param name="success"></param> /// <param name="error"></param> public virtual void ClickLogin(Action <HomePage> success, Action <LoginPage> error) { LoginButtonElement.Click(); if (WrappedDriver.Url == Uri.ToString()) { error(this); } else { var homePage = pageObjectFactory.PreparePage <HomePage>(); success(homePage); } }
/// <inheritdoc /> public Task OnGameInitialized() { LoginButtonElement.AddOnClickListenerAsync(OnLoginButtonPresedAsync); return(Task.CompletedTask); }