private void constructor() { Logics = new Logics.FrameLogics(); Graphics = new Graphics.FrameGraphics(); Graphics.parent = this; Logics.parent = this; GlobalEvents.onComponentMoved += new GlobalEvents.ComponentEventHandler(GlobalEvents_onComponentMoved); GlobalEvents.onComponentPlacedByPlayer += new GlobalEvents.ComponentEventHandler(GlobalEvents_onComponentPlacedByPlayer); GlobalEvents.onComponentRemovedByPlayer += new GlobalEvents.ComponentEventHandler(GlobalEvents_onComponentRemovedByPlayer); //Graphics.Size = new Vector2(32, 32); //ToolTip = new GUI.LEDToolTip(); }