private void Run() { BeforeRun?.Invoke(this, new EventArgs()); int lastTick = Environment.TickCount; int firstTick = lastTick; int currentTick = 0; working = true; while (working) { currentTick = Environment.TickCount; cntrLogic.Tick(); TickEventArgs args = new TickEventArgs(new Time(TimeSpan.FromMilliseconds(Environment.TickCount - firstTick), TimeSpan.FromMilliseconds(currentTick - lastTick)), cntrLogic); LogicTick?.Invoke(this, args); DrawTick?.Invoke(this, args); if (args.Stop) { break; } lastTick = Environment.TickCount; if (this.LimitFrames) { long passed = lastTick - currentTick + 1; if (passed <= timePerTick) { Thread.Sleep((int)(timePerTick - passed)); } } } AfterRun?.Invoke(this, new EventArgs()); }
/// <summary> /// Gets the set of delegates set to execute when LogicTick fires. /// </summary> public static Delegate[] LogicInvokers() { return(LogicTick != null?LogicTick.GetInvocationList() : new Delegate[0]); }