/// <summary> /// 窗体加载事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void MainForm_Load(object sender, EventArgs e) { #region 时间同步 try { if (logic == null) { logic = new LogicHandle(); } logic.GetTime(crTime => { if (crTime != null && crTime.Result > 0) { DateTime dtServerTime = Yl.Ticket5.Common40.Utilities.TextureHelper.IntToDateTime(crTime.Result); var rst = LogicHandle.SetTime(dtServerTime); } }); } catch (Exception ex) { } #endregion }
/// <summary> /// 构造函数 /// </summary> public MainForm() { try { InitializeComponent(); tmr_Breath = new System.Timers.Timer(10000); tmr_Breath.Elapsed += (tmr_Breath_Elapsed); tmr_Breath.Start(); tmr_Countdown = new System.Timers.Timer(1000); tmr_Countdown.Elapsed += (tmr_Countdown_Eapsed); Config.Instance.MainForm = this; var result = new SplashForm().ShowDialog(this); SetFormType(GetUcZr(0), null, ""); this.BackgroundImage = Resources.backgroud; logic = new LogicHandle(); Show(); } catch (Exception ex) { } }
void Start() { mLogicHandle = gameObject.GetComponent <LogicHandle>(); }