// Update is called once per frame
    void Update()
    {
        if (lineInput1.GetComponent <Renderer>().material.color == Color.green)
        {
            input1 = true;
        }
        else
        {
            input1 = false;
        }

        if (lineInput2.GetComponent <Renderer>().material.color == Color.green)
        {
            input2 = true;
        }
        else
        {
            input2 = false;
        }

        if (LogicController.Conjunction(input1, input2))
        {
            lineOutput.GetComponent <Renderer>().material.color = Color.green;
        }
        else
        {
            lineOutput.GetComponent <Renderer>().material.color = Color.red;
        }
    }