static int get_lastTickTime(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Logic.Character.Controller.PlayerController obj = (Logic.Character.Controller.PlayerController)o;
            float ret = obj.lastTickTime;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index lastTickTime on a nil value" : e.Message));
        }
    }
        public override void OnInspectorGUI()
        {
            base.OnInspectorGUI();
            Logic.Character.Controller.PlayerController playerController = target as Logic.Character.Controller.PlayerController;
            EditorGUILayout.LabelField("玩家英雄列表:");
            foreach (var kvp in playerController.heroDic)
            {
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("heroId:", kvp.Key.ToString());
                EditorGUILayout.LabelField("heroName:", kvp.Value.characterName);
                EditorGUILayout.EndHorizontal();
            }
            EditorGUILayout.LabelField("连击英雄列表:");
            foreach (var kvp in playerController.comboHeroDic)
            {
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("heroId:", kvp.Key.ToString());
                EditorGUILayout.LabelField("heroName:", kvp.Value.characterName);
                EditorGUILayout.EndHorizontal();
            }
            EditorGUILayout.LabelField("死亡英雄列表:");
            foreach (var kvp in playerController.deadHeroDic)
            {
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("heroId:", kvp.Key.ToString());
                EditorGUILayout.LabelField("heroName:", kvp.Value.characterName);
                EditorGUILayout.EndHorizontal();
            }

            EditorGUILayout.LabelField("死亡英雄墓碑列表:");
            foreach (var t in playerController.deadHeroTombStones)
            {
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("tombStone Name:" + t);
                EditorGUILayout.EndHorizontal();
            }
        }