public void TrackGameEvent(LogGamePlayData _data) { if (AnalyticsEnabled) { /*var eventName = "GamePlay"; * var evetData = new Dictionary<string, object>{ * { "uuid", _data.Uuid }, * { "app", 2 }, * { "player", 3 } * }; * Analytics.CustomEvent(eventName, evetData);*/ } }
public void TrackGameEvent(LogGamePlayData _data) { if (areUnityAnalyticsEnabled()) { var eventName = "GamePlay"; var evetData = new Dictionary <string, object> { { "uuid", _data.Uuid }, { "app", 2 }, { "player", 3 } }; Analytics.CustomEvent(eventName, evetData); } }