Example #1
0
 /// <summary>
 /// Fills the information.
 /// </summary>
 /// <param name="info">The information.</param>
 public void FillInfo(Log.InfoList info)
 {
     info.Add("AssetType", this.AssetType);
     info.Add("Counts", this.TotalAssetCount, this.BuiltInAssetCount, this.CustomAssetCount, this.WorkshopAssetCount);
     this.Main.FillInfo("Main", info);
     this.Lod.FillInfo("Lod", info);
 }
Example #2
0
        public override void FillInfo(Log.InfoList info)
        {
            info.Add("AssetType", this.AssetType);
            base.FillInfo(info);

            info.Add("Main", this.Main.CombinedWeight, "Triangles", this.Main.TrianglesCount, this.Main.TrianglesDimensions, this.Main.TrianglesSurface, this.Main.TrianglesWeight, "Texture", this.Main.TextureDimensions, this.Main.TextureArea, this.Main.TextureWeight);
            info.Add("Lod", this.Lod.CombinedWeight, "Triangles", this.Lod.TrianglesCount, this.Lod.TrianglesDimensions, this.Lod.TrianglesSurface, this.Lod.TrianglesWeight, "Texture", this.Lod.TextureDimensions, this.Lod.TextureArea, this.Lod.TextureWeight);
            info.Add("Fallback", this.FallbackLod.CombinedWeight, "Triangles", this.FallbackLod.TrianglesCount, this.FallbackLod.TrianglesDimensions, this.FallbackLod.TrianglesSurface, this.FallbackLod.TrianglesWeight, "Texture", this.FallbackLod.TextureDimensions, this.FallbackLod.TextureArea, this.FallbackLod.TextureWeight);

            info.Add("Ref", this.ReferenceCount, this.DependentCount);
        }
Example #3
0
        /// <summary>
        /// Fills the information.
        /// </summary>
        /// <param name="info">The information.</param>
        public virtual void FillInfo(Log.InfoList info)
        {
            if (this.SteamId > 0)
            {
                info.Add("SteamId", this.SteamId);
            }

            info.Add("PrefabName", this.PrefabName);
            info.Add("Title", this.Title);
            info.Add("Name", this.Name);
            info.Add("Category", this.Category);
            info.Add("SourceType", this.SourceType);
            info.Add("RawCategory", this.RawCategory);
        }
 /// <summary>
 /// Returns a <see cref="System.String" /> that represents this instance.
 /// </summary>
 /// <param name="prefix">The prefix.</param>
 /// <returns>
 /// A <see cref="System.String" /> that represents this instance.
 /// </returns>
 public string ToString(string prefix)
 {
     Log.InfoList info = new Log.InfoList();
     info.Add(prefix, this.Category, this.Count, this.RawCategory);
     return(info.ToString());
 }
Example #5
0
 /// <summary>
 /// Fills the information.
 /// </summary>
 /// <param name="prefix">The prefix.</param>
 /// <param name="info">The information.</param>
 public void FillInfo(string prefix, Log.InfoList info)
 {
     info.Add(prefix, this.TotalAssetCount, this.CombinedWeight,
              "Triangles", this.TrianglesAssetCount, this.TrianglesCount, this.TrianglesSurface, this.TrianglesWeight, this.trianglesCountValue, this.trianglesSurfaceValue,
              "Textures", this.TexturesAssetCount, this.TexturesDimensions, this.TexturesArea, this.TexturesWeight, this.texturesWidthValue, this.texturesHeightValue, this.texturesAreaValue);
 }