public void ReplaceItemType(Lockstep.ECS.Game.EItemType newType, byte newKillerActorId)
    {
        var index     = GameComponentsLookup.ItemType;
        var component = CreateComponent <Lockstep.ECS.Game.ItemTypeComponent>(index);

        component.type          = newType;
        component.killerActorId = newKillerActorId;
        ReplaceComponent(index, component);
    }
    public void AddItemType(Lockstep.ECS.Game.EItemType newType, byte newKillerActorId)
    {
        var index     = GameComponentsLookup.ItemType;
        var component = (Lockstep.ECS.Game.ItemTypeComponent)CreateComponent(index, typeof(Lockstep.ECS.Game.ItemTypeComponent));

        component.type          = newType;
        component.killerActorId = newKillerActorId;
        AddComponent(index, component);
    }