public Player(bool playable, Side side, Agent agent, List <StrategyCard> hands) { this.playable = playable; this.side = side; this.agent = agent; this.hands = new List <StrategyCard>(hands); this.sendIndexes = new List <int>(); draw_num = 2; send_num = 1; mode = ListMode.HANDS; lockon = Lockon.NORMAL; death = false; win = false; }
public void lostPlayer() { lockon = Lockon.LOST; }
public void lockonPlayer() { lockon = Lockon.LOCKON; }