public async Task <IActionResult> Edit(int id, [Bind("LocationMainId,Lat,Lon,PlaceId,UserMainId")] LocationMain locationMain) { if (id != locationMain.LocationMainId) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(locationMain); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!LocationMainExists(locationMain.LocationMainId)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["PlaceId"] = new SelectList(_context.Place, "PlaceId", "PlaceId", locationMain.PlaceId); ViewData["UserMainId"] = new SelectList(_context.UserMain, "UserId", "UserId", locationMain.UserMainId); return(View(locationMain)); }
public async Task <IActionResult> Create([Bind("LocationMainId,Lat,Lon,PlaceId,UserMainId")] LocationMain locationMain) { if (ModelState.IsValid) { _context.Add(locationMain); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } ViewData["PlaceId"] = new SelectList(_context.Place, "PlaceId", "PlaceId", locationMain.PlaceId); ViewData["UserMainId"] = new SelectList(_context.UserMain, "UserId", "UserId", locationMain.UserMainId); return(View(locationMain)); }
void getLocation() { locMeta = locations[0].GetComponent <LocationMain> (); locSprite = locations[0].GetComponent <SpriteRenderer> ().sprite; locationName = BaseSaver.getLocation(); Debug.Log("locationName: " + locationName); sScreen = false; if (locationName.Length > 0) { GameObject qPanel = GameObject.Find("QuestPanel"); qPanel.SetActive(false); TileInfo outsideTileInfo = BaseSaver.getLocationTile(); BaseSaver.resetLocation(); if (locationName.Equals("StartScreen")) { GameObject.Find("InfoGame").SetActive(false); locMeta = startScreen.GetComponent <LocationMain> (); locSprite = startScreen.GetComponent <SpriteRenderer> ().sprite; sScreen = true; } else { GameInfo game = gameState.Pop(); Dictionary <string, int> rewards = new Dictionary <string, int>(); List <QuestInfo> currentQuests = new List <QuestInfo> (); foreach (QuestInfo quest in game.quests) { if (quest.rewardAtNext) { Debug.Log("Quest: " + quest.title + " completed!"); foreach (ResInfo res in quest.rewards) { addResource(game, res); if (rewards.ContainsKey(res.name)) { rewards [res.name] += res.value; } else { rewards.Add(res.name, res.value); } } } else { Debug.Log("Quest: " + quest.title + " ongoing..."); currentQuests.Add(quest); } } if (rewards.Keys.Count > 0) { qPanel.SetActive(true); for (int i = 0; i < 4; i++) { if (rewards.Keys.Count > i) { GameObject.Find("QItem0" + (i + 1)).GetComponent <Text>().text = rewards.Keys.ToList()[i] + ": " + rewards[rewards.Keys.ToList()[i]].ToString(); } else { GameObject.Find("QItem0" + (i + 1)).SetActive(false); } } StartCoroutine(WaitPanel()); } game.quests = currentQuests.ToArray(); Debug.Log("Saving Game Post Quest"); gameState.Push(game); //Quest rewards need to be checked right here // UnitInfo[] units = BaseSaver.getUnits(); // if (units != null && units.Length > 0) { // for (int i = 0; i < units.Length; i++) { // if (units[i].human) { // QHexBoard qBoard = new QHexBoard(BaseSaver.getBoardInfo().width, BaseSaver.getBoardInfo().height, HexCellPrefab); // HexCell[] cells = qBoard.getCells(); // List<QuestInfo> currentQuests = new List<QuestInfo> (); // foreach(QuestInfo quest in game.quests){ // if (quest.startIdx.Equals(cells[i].coordinates) && quest.completed) { // foreach (ResInfo res in quest.rewards) { // addResource (game, res); // } // } else { // currentQuests.Add (quest); // } // } // game.quests = currentQuests.ToArray (); // BaseSaver.putGame (game); // } // } // } foreach (GameObject location in locations) { LocationMain main = location.GetComponent <LocationMain> (); Debug.Log("Loc: " + main.area.ToString()); Debug.Log("LocFind: " + locationName); if (main.area.ToString().Equals(locationName)) { locMeta = location.GetComponent <LocationMain> (); locSprite = location.GetComponent <SpriteRenderer> ().sprite; if (outsideTileInfo != null) { Debug.Log("Changing Name to: " + outsideTileInfo.meta); locMeta.info.header = outsideTileInfo.meta; } } } } } TraverseMeta(locMeta.info, true); }