Example #1
0
        private void VisualizeNewReplica(Replica_Switch context)
        {
            _replica.text = Localizator.GetText(context.Replica.TextId);
            var data = _charactersData.GetCharacter(context.Replica.CharacterId);

            _character.sprite = data.Icon;
        }
Example #2
0
 public void SetChoice(Choice choice)
 {
     Choice = choice;
     if (choice.IsAvalible)
     {
         _text.text = Localizator.GetText(choice.TextId);
     }
     else
     {
         _text.text = Localizator.GetText(choice.BlockedTextId);
     }
     EnableButton(choice.IsAvalible);
 }
Example #3
0
        private void VisualizeChoice(Dialog_Give_Choice context)
        {
            _replica.text = Localizator.GetText(context.ChoiceTextId);

            var choicesDelta = context.Choices.Length - _choices.Count;

            for (int i = 0; i < choicesDelta; i++)
            {
                var newChoice = Instantiate(_choicePrefab, _choicesConteiner);
                _choices.Add(newChoice);

                newChoice.ChoiceMaded.Subscribe(x =>
                {
                    _switcher.OnChoiceMade(x.Choice);
                    HideChoices();
                },
                                                _observers);
            }
            for (int i = 0; i < context.Choices.Length; i++)
            {
                _choices[i].SetChoice(context.Choices[i]);
                _choices[i].Show();
            }
        }