private void Signal_DeleteEntry(LocalizationEntryEditor node) { var ind = GetChildren().IndexOf(node); EmitSignal(nameof(entry_deleted), ind - 1); }
private void Signal_ChangedEntry(LocalizationEntryEditor node, string npc, string likedness) { var ind = GetChildren().IndexOf(node); EmitSignal(nameof(entry_changed), ind - 1, npc, likedness); }
private void Signal_ChangedEntry(LocalizationEntryEditor node, string lang, string str) { var ind = GetChildren().IndexOf(node); EmitSignal(nameof(entry_changed), ind - 1, lang, str); }