// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Space)) { controller.AddLocalization(localization.name, localization); } if (Input.GetKeyDown(KeyCode.Delete)) { controller.RemoveLocalization(localization.name); } if (Input.GetKeyDown(KeyCode.RightArrow)) { controller.ChangeLocalzation(1); } if (Input.GetKeyDown(KeyCode.LeftArrow)) { controller.ChangeLocalzation(-1); } }