Example #1
0
 private void OnAnotherMove(Move move) => gameWindow.Dispatcher.Invoke(() =>
 {
     board.Move(move);
     viewBoard.InvalidateVisual();
     socket.SendOk();
     turnSelf = true;
     if (board.IsOver())
     {
         ShowResult();
     }
     Console.WriteLine("Receive Move");
 });