Example #1
0
 public void Play()
 {
     if (LocalSave.Inst().IsUseBgm)
     {
         m_AudioSource.Play();
     }
 }
Example #2
0
    public void MudarPonto(int n)
    {
        Config.C.SetVitoria(n + 1);

        dados = new localData(Config.C.GetVitoria(), cor, tipo);
        LocalSave.Save(dados);
    }
Example #3
0
 public void OnClickClose()
 {
     LocalSave.Inst().Load();
     m_ToggleBgm.isOn = LocalSave.Inst().IsUseBGM;
     m_ToggleSFX.isOn = LocalSave.Inst().IsUseSFX;
     Close();
 }
Example #4
0
    void Start()
    {
        for (int i = 0; i < regras.Length; i++)
        {
            regras[i].SetActive(false);
        }
        regras[RAtual].SetActive(true);

        dados = LocalSave.Load();
        if (dados != null)
        {
            Config.C.SetVitoria(dados.PPV);

            cor  = dados.Cor;
            tipo = dados.Tipo;
        }

        changeCardColor(cor);
        Picked.transform.position = BackCards.transform.GetChild(tipo).position;
        CurrentColor = cor;
        Config.C.Select(BackCards.transform.GetChild(tipo).GetComponent <Image>().sprite);

        corBack.value       = CurrentColor;
        pontosVitoria.value = Config.C.GetVitoria() - 1;
    }
Example #5
0
 private void Awake()
 {
     LocalSave.Inst().Load();
     PrintBGM(LocalSave.Inst().IsUseBGM);
     PrintSFX(LocalSave.Inst().IsUseSFX);
     m_ToggleBgm.isOn = LocalSave.Inst().IsUseBGM;
     m_ToggleSFX.isOn = LocalSave.Inst().IsUseSFX;
 }
Example #6
0
    public static void LoadData(SaveItemBase dataObj, bool isLoadChild)
    {
        var dataType = dataObj.GetType();

        string loadStr = LocalSave.Load(dataObj._SaveFileName);

        LoadNodes(dataObj, 0, loadStr, isLoadChild);
    }
Example #7
0
 private void Awake()
 {
     Instance = this;
     if (resetData && Application.platform == RuntimePlatform.WindowsEditor)
     {
         ResetData();
     }
 }
Example #8
0
        public static void LoadData(object dataObj)
        {
            var dataType = dataObj.GetType();

            string loadStr = LocalSave.Load(dataType.Name);

            LoadNodes(dataObj, 0, loadStr);
        }
Example #9
0
    public static LocalSave Inst()
    {
        if (_Instance == null)
        {
            _Instance = new LocalSave();
        }

        return(_Instance);
    }
Example #10
0
    // Initialize the leader board at main menu
    public void SetLeaderboard()
    {
        List <LocalSave.PlayerInfo> topScores = LocalSave.LoadTop();

        for (int i = 0; i < topScores.Count; i++)
        {
            top [i].text = (i + 1).ToString() + "." + topScores [i].name + " " + topScores [i].score;
        }
    }
    private void InitUI()
    {
        this.mKeyCtrl.SetValue(GameConfig.GetModeLevelKey());
        LocalSave instance = LocalSave.Instance;

        instance.OnMaxLevelUpdate = (Action)Delegate.Combine(instance.OnMaxLevelUpdate, new Action(this.UpdateBest));
        this.OnChangeState();
        this.UpdateLayer();
        if (< > f__am$cache4 == null)
        {
Example #12
0
        public void SavePack()
        {
            string packDataStr = "";

            foreach (var infoPair in _ItemList)
            {
                packDataStr += infoPair.ID + "," + infoPair.Num + ";";
            }
            LocalSave.Save(LocalSaveType.ITEM_PACK, packDataStr);
        }
Example #13
0
    public void Initialize()
    {
        LocalSave.Inst().Load();

        m_toggleBgm.isOn = LocalSave.Inst().IsUseBgm;
        PrintBgmText(m_toggleBgm.isOn);

        m_toggleSFX.isOn = LocalSave.Inst().IsUseSFX;
        PrintSFXText(m_toggleSFX.isOn);
    }
Example #14
0
    void Awake()
    {
        if (!AssetMgr.Inst.IsInstalled)
        {
            AssetMgr.Inst.Initialize();
        }

        LocalSave.Inst().Load();
        m_AudioBgm = GetComponent <AudioSource>();
    }
    private void Awake()
    {
        MJDebug2.UI_POSX   = Screen.width - 150;
        MJDebug2.UI_POSY   = 10;
        MJDebug2.UI_WIDTH  = 120;
        MJDebug2.UI_HEIGHT = 25 * Screen.height / 640;
        bool active = LocalSave.GetFilePersist("debug") != string.Empty;

        base.gameObject.SetActive(active);
    }
Example #16
0
    private IEnumerator Start()
    {
        while (!WebServerConnectManager.Instance)
        {
            yield return(null);
        }
        LocalSave.RegisterSaveCallBack(OnSave);

        WebServerConnectManager.onWebServerResult += OnWebServerResult;
    }
Example #17
0
    public void Play()
    {
        if (m_isBGM && LocalSave.Inst().IsUseBGM)
        {
            m_AudioSource.Play();
        }

        if (!m_isBGM && LocalSave.Inst().IsUseSFX)
        {
            m_AudioSource.PlayOneShot(m_AudioSource.clip);
        }
    }
Example #18
0
    void Awake()
    {
        if (!AssetMgr.Inst.IsInstalled)
        {
            AssetMgr.Inst.Initialize();
        }

        GameMgr.Inst.Initialize();
        LocalSave.Inst().Load();

        GameMgr.Inst.LoadFile();
    }
Example #19
0
        public static void SaveRoot(SaveRoot root)
        {
            string saveStr = "";

            foreach (var child in root._ChildNode)
            {
                saveStr += DataPackSave.SaveSplitChars[0] + child.ToSaveString(1);
            }
            saveStr = saveStr.Substring(1);
            Debug.Log("SaveRoot:" + saveStr);
            LocalSave.Save(root._SaveKey, saveStr);
        }
Example #20
0
 void OnApplicationQuit()
 {
     Debug.Log("[MainScene] App Quit ......");
     try
     {
         //GameMgr.Inst.SaveFile();
         LocalSave.Inst().Save();
     }
     catch (System.Exception e)
     {
         Debug.Log("[_Error_Quit] " + e.ToString());
     }
 }
Example #21
0
 private void OnApplicationQuit()
 {
     Debug.Log("[GameScene] App Quit");
     try
     {
         GameMgr.Inst.SaveFile();
         LocalSave.Inst().Save();
     }
     catch (Exception e)
     {
         Debug.Log(e.ToString());
     }
 }
Example #22
0
    public void PickTypeCard(int t)
    {
        tipo = t;
        cor  = CurrentColor;
        Picked.transform.position = BackCards.transform.GetChild(t).position;
        Picked.SetActive(true);

        Config.C.pickArray(cor);
        Config.C.Select(Config.C.copy[tipo]);

        dados = new localData(Config.C.GetVitoria(), cor, tipo);
        LocalSave.Save(dados);
    }
Example #23
0
 private void Initialize_SFX()
 {
     if (!m_isBGM)
     {
         if (LocalSave.Inst().IsUseSFX&& (m_AudioSource.loop || m_AudioSource.playOnAwake))
         {
             m_AudioSource.PlayOneShot(m_AudioSource.clip);
         }
         else
         {
             m_AudioSource.Stop();
         }
     }
 }
Example #24
0
 private void Initialize_Bgm()
 {
     if (m_isBGM)
     {
         if (LocalSave.Inst().IsUseBGM&& (m_AudioSource.loop || m_AudioSource.playOnAwake))
         {
             m_AudioSource.Play();
         }
         else
         {
             m_AudioSource.Stop();
         }
     }
 }
Example #25
0
    public void OnClickOk()
    {
        LocalSave.Inst().IsUseBGM = m_ToggleBgm.isOn;
        LocalSave.Inst().IsUseSFX = m_ToggleSFX.isOn;
        LocalSave.Inst().Save();

        if (LocalSave.Inst().IsUseBGM)
        {
            m_BGM.Play();
        }
        else
        {
            m_BGM.Stop();
        }
    }
Example #26
0
    private void OnEnable()
    {
        if (m_AudioSource == null)
        {
            m_AudioSource = GetComponent <AudioSource>();
        }

        if (LocalSave.Inst().IsUseBgm&& (m_AudioSource.loop || m_AudioSource.playOnAwake))
        {
            m_AudioSource.Play();
        }
        else
        {
            m_AudioSource.Stop();
        }
    }
Example #27
0
    IEnumerator Start()
    {
        while (SceneLobby.Instance == false)
        {
            yield return(null);
        }
        LocalSave.RegisterSaveCallBack(OnSave);
        OnLoad();

        TerritoryManager.onAddPlace         += UpdatePlaceModify;
        TerritoryManager.onChangedPlaceData += UpdatePlaceModify;



        SceneLobby.Instance.OnChangedMenu += OnChangedMenu;

        imageBGGoldIcon.gameObject.SetActive(currentGoldAmount > 0);
    }
Example #28
0
        public void LoadPack()
        {
            int    num         = 0;
            string packDataStr = LocalSave.LoadString(LocalSaveType.ITEM_PACK);

            string[] dataStrs = packDataStr.Split(';');
            foreach (string dataStr in dataStrs)
            {
                string[] attrStrs = dataStr.Split(',');
                if (attrStrs.Length == 2)
                {
                    if (int.TryParse(attrStrs[1], out num))
                    {
                        CreateItem(attrStrs[0], num);
                    }
                }
            }
        }
Example #29
0
    public void OnClicked_OK()
    {
        LocalSave.Inst().IsUseBgm = m_toggleBgm.isOn;
        LocalSave.Inst().IsUseSFX = m_toggleSFX.isOn;

        LocalSave.Inst().Save();

        if (LocalSave.Inst().IsUseBgm)
        {
            m_BGM.Play();
        }
        else
        {
            m_BGM.Stop();
        }

        CloseUI();
    }
Example #30
0
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.P))
        {
            Debug.Log("Values deleted");
            LocalSave.DeleteAllValues();
        }

        if (Input.GetKeyDown(KeyCode.C))
        {
            if (camera2D.isActiveAndEnabled)
            {
                camera2D.gameObject.SetActive(false);
            }
            else
            {
                camera2D.gameObject.SetActive(true);
            }
        }
    }