private void Drawing_OnDraw(System.EventArgs args) { Drawing.DrawText(250, 85, Color.Gold, Current.ToString()); Vector2 v = Game.CursorPos.WorldToScreen(); Drawing.DrawText(v.X, v.Y - 20, Color.Gold, LocalAwareness.LocalDomination(Game.CursorPos) + " "); }
private void Drawing_OnDraw(System.EventArgs args) { if (!MainMenu.GetMenu("AB").Get <CheckBox>("debuginfo").CurrentValue) { return; } Drawing.DrawText(250, 85, Color.Gold, current.ToString()); Vector2 v = Game.CursorPos.WorldToScreen(); Drawing.DrawText(v.X, v.Y - 20, Color.Gold, localAwareness.LocalDomination(Game.CursorPos) + " "); }