Example #1
0
    /// <summary>
    /// Begins uploading upon player entering hack area
    /// </summary>
    /// <param name="col"></param>
    private void OnTriggerEnter2D(Collider2D col)
    {
        if (col.gameObject.tag == "Player")
        {
            if (hackStart == false)
            {
                // Animate the loading bar in.
                float fadeTime = 0.1f;

                LoadingBarPanel.gameObject.SetActive(true);
                loadingBarActive   = true;
                LoadingBar.enabled = true;

                // Set the loading bar element alphas to 0.
                changeAlphaTo(LoadingBar, 0f);
                changeAlphaTo(LoadingBarSpin, 0f);
                changeAlphaTo(LoadingFrame, 0f);
                changeAlphaTo(LoadingBG, 0f);
                changeAlphaTo(LoadingPercent, 0f);

                // Start loading bar elements alpha tweens to 1.
                LoadingBar.DOFade(1, fadeTime);
                LoadingBarSpin.DOFade(1, fadeTime);
                LoadingFrame.DOFade(1, fadeTime);
                LoadingBG.DOFade(1, fadeTime);
                LoadingPercent.DOFade(1, fadeTime);
            }

            hackStart = true;

            startHackLoadingBar();
            StartCoroutine(Uploading());
        }
    }
Example #2
0
        private void newToolStripMenuItem_Click(object sender, EventArgs e)
        {
            DialogResult result = MessageBox.Show("Save current project ?", "Save project", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Question);

            if (result == DialogResult.Cancel)
            {
                return;
            }

            if (result == DialogResult.Yes)
            {
                if (saveConfigurationToolStripMenuItem.Enabled)
                {
                    saveConfigurationToolStripMenuItem_Click(sender, e);
                }
                else
                {
                    saveAsToolStripMenuItem_Click(sender, e);
                }
            }

            LoadingFrame.Start("Creating project...", Bounds);

            MainLayout.Reset();
            saveConfigurationToolStripMenuItem.Enabled = false;
            Text = "NewProject.dbproj - Database Benchmark";

            LoadingFrame.Stop();
        }
Example #3
0
        private void LoadFromFile(string path)
        {
            LoadingFrame.Start("Loading project...", Bounds);

            Manager.Load(path);
            Text = String.Format("{0} - Database Benchmark", Path.GetFileName(path));
            saveConfigurationToolStripMenuItem.Enabled = true;

            LoadingFrame.Stop();
        }
Example #4
0
        private void saveAsToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (saveFileDialogProject.ShowDialog() == DialogResult.OK)
            {
                LoadingFrame.Start("Saving project...", Bounds);
                Manager.Store(saveFileDialogProject.FileName);
                LoadingFrame.Stop();

                saveConfigurationToolStripMenuItem.Enabled = true;
                Text = String.Format("{0} - Database Benchmark", Path.GetFileName(saveFileDialogProject.FileName));
            }
        }
Example #5
0
    /// <summary>
    /// Halts uploading upon player leaving hack area
    /// </summary>
    /// <param name="col"></param>
    private void OnTriggerExit2D(Collider2D col)
    {
        if (col.gameObject.tag == "Player")
        {
            hackStart = false;

            float fadeTime = 0.1f;
            // Check which element is visible to play appropriate fade out animation.
            if (loadingBarActive)
            {
                // Fade out the loading bar.
                // Set the loading bar element alphas to 1.
                changeAlphaTo(LoadingBar, 1f);
                changeAlphaTo(LoadingBarSpin, 1f);
                changeAlphaTo(LoadingFrame, 1f);
                changeAlphaTo(LoadingBG, 1f);
                changeAlphaTo(LoadingPercent, 1f);

                // Start loading bar elements alpha tweens to 0.
                LoadingBar.DOFade(0, fadeTime);
                LoadingBarSpin.DOFade(0, fadeTime);
                LoadingFrame.DOFade(0, fadeTime);
                LoadingBG.DOFade(0, fadeTime);
                LoadingPercent.DOFade(0, fadeTime);
            }
            else if (hackDialogActive)
            {
                // Fade out the hack dialog.
                // Set dialog's alpha to 1.
                changeAlphaTo(HackDialogBG, 1f);
                changeAlphaTo(QTEButton1, 1f);
                changeAlphaTo(QTEButton2, 1f);
                changeAlphaTo(QTEButton3, 1f);

                // Start dialog's alpha tween to 0.
                HackDialogBG.DOFade(0, fadeTime);
                QTEButton1.DOFade(0, fadeTime);
                QTEButton2.DOFade(0, fadeTime);
                QTEButton3.DOFade(0, fadeTime);
                HackDialogChevron1.DOFade(0, fadeTime);
                HackDialogChevron2.DOFade(0, fadeTime);
                HackDialogChevron3.DOFade(0, fadeTime);
            }

            resetHackLoadingBar();
            StopCoroutine(Uploading());

            loadingBarActive      = false;
            hackDialogActive      = false;
            LoadingBar.fillAmount = 0;
        }
    }
Example #6
0
        private void OnlineReport()
        {
            try
            {
                LoadingFrame.Start("Obtaining computer configuration...", Bounds);
                ReportForm form = new ReportForm(History);
                LoadingFrame.Stop();

                form.ShowDialog();
            }
            catch (Exception exc)
            {
                LoadingFrame.Stop();
                Logger.Error("Online report exception occured ...", exc);
            }
        }
Example #7
0
        private void Export(ReportFormat reportFormat, ReportType reportType, SaveFileDialog dialog)
        {
            string postfix = reportType == ReportType.Detailed ? "detailed" : "summary";

            dialog.FileName = String.Format("DatabaseBenchmark-{0:yyyy-MM-dd HH.mm}-{1}", DateTime.Now, postfix);

            if (dialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
            {
                try
                {
                    // Start loading and disable MainForm.
                    LoadingFrame.Start(string.Format("Exporting to {0}...", reportFormat), Bounds);
                    Enabled = false;

                    switch (reportFormat)
                    {
                    case ReportFormat.CSV:
                        CsvUtils.ExportResults(History, saveFileDialogCsv.FileName, reportType);
                        break;

                    case ReportFormat.JSON:
                        ComputerConfiguration configuration = SystemUtils.GetComputerConfiguration();
                        JsonUtils.ExportToJson(saveFileDialogJson.FileName, configuration, History, reportType);
                        break;

                    case ReportFormat.PDF:
                        // TODO: Fix this.
                        //BenchmarkSession test = History[0];
                        //PdfUtils.Export(saveFileDialogPdf.FileName, MainLayout.StepFrames, test.FlowCount, test.RecordCount, test.Randomness, SystemUtils.GetComputerConfiguration(), reportType);
                        break;
                    }

                    // Stop loading end enable MainForm
                    LoadingFrame.Stop();
                    Enabled = true;
                }
                catch (Exception exc)
                {
                    string message = string.Format("Export results to {0} failed...", reportFormat);

                    Logger.Error(message, exc);
                    ReportError(message);
                    Enabled = true;
                    LoadingFrame.Stop();
                }
            }
        }
Example #8
0
    /// <summary>
    /// Swap the loading bar with the hack dialog through an animation.
    /// </summary>
    /// <returns></returns>
    private IEnumerator QTEStartAnimation()
    {
        // Define some animation time variables.
        float fadeTime = 0.1f;

        // Set dialog's alpha to 0.
        changeAlphaTo(HackDialogBG, 0f);
        changeAlphaTo(QTEButton1, 0f);
        changeAlphaTo(QTEButton2, 0f);
        changeAlphaTo(QTEButton3, 0f);

        // Set the loading bar element alphas to 1.
        changeAlphaTo(LoadingBar, 1f);
        changeAlphaTo(LoadingBarSpin, 1f);
        changeAlphaTo(LoadingFrame, 1f);
        changeAlphaTo(LoadingBG, 1f);
        changeAlphaTo(LoadingPercent, 1f);

        // Start loading bar elements alpha tweens to 0.
        LoadingBar.DOFade(0, fadeTime);
        LoadingBarSpin.DOFade(0, fadeTime);
        LoadingFrame.DOFade(0, fadeTime);
        LoadingBG.DOFade(0, fadeTime);
        LoadingPercent.DOFade(0, fadeTime);

        // Wait for the fade out tween to finish.
        yield return(new WaitForSeconds(fadeTime));

        loadingBarActive = false;

        // Start dialog's alpha tween to 1.
        HackDialogBG.DOFade(1, fadeTime);
        QTEButton1.DOFade(1, fadeTime);
        QTEButton2.DOFade(1, fadeTime);
        QTEButton3.DOFade(1, fadeTime);

        hackDialogActive = true;

        // Run the QTE mechanisms.
        QTEManager.gameObject.SetActive(true);
    }
Example #9
0
 private void saveConfigurationToolStripMenuItem_Click(object sender, EventArgs e)
 {
     LoadingFrame.Start("Saving project...", Bounds);
     Manager.Store(saveFileDialogProject.FileName);
     LoadingFrame.Stop();
 }