Example #1
0
    void PrepareAssets()
    {
        loader.FadeIn(0.5f);

        objects.transform.localScale = new Vector3(0, 0, 0);
        ui.transform.position        = new Vector3(0, 20f, 0);

        objects.transform.DOScale(new Vector3(0.9f, 0.9f, 0.9f), 0.7f).SetEase(Ease.OutBack).SetDelay(1f)
        .OnStart(
            () => { shewSound.Play(); }
            );

        ui.transform.DOMove(new Vector3(0, 0, 0), 0.5f).SetDelay(1.5f).SetEase(Ease.OutQuart)
        .OnStart(() => { shewSound.Play(); })
        .OnComplete(StartGame);
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        loader = GameObject.FindGameObjectWithTag("Loader").GetComponent <LoadingControl>();
        loader.FadeIn(1.5f);

        GameObject bgm = GameObject.FindGameObjectWithTag("BGM");

        if (bgm == null)
        {
            bgm = Instantiate(BGMPrefab, new Vector3(0, 0, 0), Quaternion.identity) as GameObject;
            DontDestroyOnLoad(bgm);
        }
        else
        {
            //bgm.transform.position = new Vector3(1.0f, 1.0f, 1.0f);
        }
    }