void Start() { _Overlord = Overlord_Main._Overlord_main; _Loader = Loader_Main._Loader_Main; counterText = transform.GetComponent <Text> (); counterText.enabled = false; }
void Awake() { _Loader_Main = this; }
void Start() { _Overlord = Overlord_Main._Overlord_main; _Loader = _Overlord.gameObject.transform.GetComponent <Loader_Main> (); DontDestroyOnLoad(this.gameObject); }