public Unity3MXBLoader(string dir)
 {
     this.loader         = Loader.AbstractWebRequestLoader.CreateDefaultRequestLoader(dir);
     this.dir            = dir;
     _rawTextureCache    = new Dictionary <string, RawTexture>();
     _rawMeshCache       = new Dictionary <string, RawMesh>();
     _rawPointCloudCache = new Dictionary <string, RawPointCloud>();
     _meshTextureIdCache = new Dictionary <string, string>();
 }
Example #2
0
 public Unity3mxLoader(PagedLOD parent)
 {
     Parent              = parent;
     this.dir            = parent.dir;
     this.loader         = Loader.AbstractWebRequestLoader.CreateDefaultRequestLoader(dir);
     _TextureCache       = new Dictionary <string, Texture2D>();
     _MeshCache          = new Dictionary <string, Mesh>();
     _PointCloudCache    = new Dictionary <string, Mesh>();
     _meshTextureIdCache = new Dictionary <string, string>();
 }
Example #3
0
 //   public HashSet<Employee> emplist = new HashSet<Employee>();
 public DataAnalyzer(Loader.ILoader i)
 {
     i.Load();
 }