Example #1
0
    void GetEnemyProperty(Monster m, int titleIndex)
    {
        GetEnemyProperty(m);
        MonsterTitle mt = LoadTxt.GetMonsterTitle(titleIndex);

        enemy.name          += "[" + mt.title + "]";
        enemy.hp            *= 1.0f + mt.hpBonus;
        enemyMaxHp           = enemy.hp;
        enemy.atk           *= 1.0f + mt.atkBonus;
        enemy.def           *= 1.0f + mt.defBonus;
        enemy.dodge         *= 1.0f + mt.dodgeBonus;
        enemy.speed         *= (1.0f + mt.speedBonus);
        enemy.castSpeedBonus = mt.attSpeedBonus;
    }