// 添加语言 public virtual void Add(LanguageType?type, string key, string desc, string fileName = "", string category = "") { //跳过无效的key和Desc if (type == null) { return; } if (key.IsInv() || desc.IsInv()) { return; } int lanIndex = Enum <LanguageType> .Int(type.Value); if (!lanKeys.Contains(key)) { lanKeys.Add(key); } if (!data.ContainsKey(lanIndex)) { data.Add(lanIndex, new Dictionary <string, string>()); } //添加到Key if (!data[lanIndex].ContainsKey(key)) { data[lanIndex].Add(key, desc); //分类到LoadTip if (key.StartsWith(Const.Prefix_Lang_LoadTip)) { LoadTips.Add(key); } else if (key.StartsWith(Const.Prefix_Lang_Surname)) { AllLastNames.Add(key); } //自定义分类 if (category != "") { if (!categoryKey.ContainsKey(category)) { categoryKey.Add(category, new HashList <string>()); } categoryKey[category].Add(key); } } else { if (Application.isEditor) { CLog.Error("错误!重复的组建key:" + key + " 当前语言:" + type.ToString() + " file Name:" + fileName); } data[lanIndex][key] = desc; } }
public static string RandLoadTip() => Get(LoadTips.Rand());