Example #1
0
    void Start()
    {
        tLoadQuitGameScript = GameObject.Find("Main Camera").GetComponent<LoadQuitGame>();

        float fPerimeter = (2.0f * Mathf.PI) * (transform.localScale.x * transform.parent.localScale.x);
        fAnglePerSecond = fRotationSpeed / fPerimeter;
        fAnglePerSecond *= 360.0f;
    }
    void Start()
    {
        tLoadQuitGameScript = GameObject.Find("Main Camera").GetComponent<LoadQuitGame>();

        tBottomPos = transform.FindChild("Bottom");
    }
    void Awake()
    {
        pPlayerObject = transform.parent.gameObject;

        tLoadQuitGameScript = GameObject.Find("Main Camera").GetComponent<LoadQuitGame>();
    }