Example #1
0
 void handleHeatReaction()
 {
     if (call.getheatReaction() == "smoke")
     {
         heatReaction = Instantiate(Resources.Load("SmokeEffect") as GameObject, new Vector3(-6f, 9f, -23f), transform.rotation);
     }
     else if (call.getheatReaction() == "white explosion")
     {
         heatReaction = Instantiate(Resources.Load("WhiteExplosion") as GameObject, new Vector3(-6f, 9f, -23f), transform.rotation);
     }
     else if (call.getheatReaction() == "sparks")
     {
         heatReaction = Instantiate(Resources.Load("Flare") as GameObject, new Vector3(-6f, 9f, -23f), transform.rotation);
     }
 }
 void handleHeatReaction()
 {
     if (call.getheatReaction() == "smoke")
     {
         //heatReaction = Instantiate(Resources.Load("SmokeEffect") as GameObject, new Vector3(-6f,9f,-23f),transform.rotation);
         Instantiate(heatReaction, new Vector3(-6f, 9f, -23f), transform.rotation);
     }
 }
    // Use this for initialization
    public void callHeatReaction()
    {
        //	LoadClassroom.getmixElementB ();

        call = GameObject.Find("GameObject").GetComponent <LoadClassroom>();
        //heatReaction =GameObject.FindGameObjectWithTag("heatReaction");
        print("Heat Reaction is : " + call.getheatReaction());

        handleHeatReaction();
    }