/// <summary> /// 清单文件 /// </summary> /// <param name="dataName"></param> /// <param name="callBack"></param> /// <returns></returns> public IEnumerator LoadAssetBundlePack(LoadABDataCompleteHandle callBack) { //等待maniFest清单文件加载完成 while (!LoadABManiFest.GetInstance()._isLoadManiFestFinshed) { yield return(null); } _currentManiFest = LoadABManiFest.GetInstance().GetABManiFest(); if (_currentManiFest == null) { Debug.LogError(GetType() + "\t _currentManiFest 为空 "); yield return(null); } string[] abName = LoadABManiFest.GetInstance().GetAllABName(); for (int i = 0; i < abName.Length; i++) { string[] name = abName[i].Split('.'); Debug.Log("ab包的名字:\t" + name[0]); } for (int i = 0; i < abName.Length; i++) { string[] name = abName[i].Split('.'); if (!_DicAllAB.ContainsKey(name[0])) { Debug.Log("存储加载的 ab资源:\t" + name[0]); LoadAssetBundle loadAB = new LoadAssetBundle(name[0]); _DicAllAB.Add(name[0], loadAB); } } Debug.Log("一共存储了这么多个 ab包:\t" + _DicAllAB.Count); for (int i = 0; i < abName.Length; i++) { string[] name = abName[i].Split('.'); Debug.Log(name[0]); if (_DicAllAB.ContainsKey(name[0])) { LoadAssetBundle loadAB = _DicAllAB[name[0]]; yield return(loadAB.LoadAssetBundleIE()); } } ///此时调用委托 全局只调用一次 if (callBack != null) { callBack(); } }