/// <summary> /// Add or update animation for this instance /// </summary> /// <param name="name">Animation name</param> /// <param name="path">Original path of resource</param> /// <param name="anim">Animation to add</param> public void AddAnim(string name, string path, LiveAnim anim) { Definition.AnimPaths[name] = path; Anims[name] = anim; }
/// <summary> /// Add cached animation /// </summary> /// <param name="path">Path to use</param> /// <param name="anim">Animation to add</param> public void AddAnim(string path, LiveAnim anim) => _anims.Add(path, anim);