void OnTriggerStay(Collider other) { if (active && !onTrigger) { onTrigger = true; puc.showPopup(lm.getValue(description), "F"); } }
private void generateQuestPanel(ArrayList quests) { destroyPanels(); foreach (Quest q in quests) { GameObject questPanel = Instantiate(questTitle) as GameObject; Text text = questPanel.GetComponentInChildren <Text>(); text.text = lm.getValue(q.description); questPanel.transform.SetParent(contentPanel); panels.Add(questPanel); addObjective(q.getObjective(), questPanel); } }
private void finishedQM(QuestManager questManager, EventArgs e) { activateCursor(true); finished = true; puc.showPopup(lm.getValue("exit.success.message")); }