public Item getWeapon(ListWeapon weapon) { switch(weapon) { case ListWeapon.DAGGER: return this.createDagger(); case ListWeapon.SWORM: return this.createSworm(); case ListWeapon.SPEAR: return this.createSpear(); case ListWeapon.TRIDENT: return this.createTrident(); case ListWeapon.FILET: return this.createFilet(); default: return null; } }
private void Awake() { Instance = this; }