public static async Task ScrollIntoViewAsync(this ListViewBase listViewBase, object item) { var tcs = new TaskCompletionSource <object>(); //var scrollViewer = listViewBase.GetScrollViewer(); var scrollViewer = listViewBase.GetChildOfType <ScrollViewer>(); EventHandler <ScrollViewerViewChangedEventArgs> viewChanged = (s, e) => tcs.TrySetResult(null); try { scrollViewer.ViewChanged += viewChanged; listViewBase.ScrollIntoView(item, ScrollIntoViewAlignment.Leading); await tcs.Task; } finally { scrollViewer.ViewChanged -= viewChanged; } }
public async static Task ScrollToItem(this ListViewBase listViewBase, object item) { bool isVirtualizing = default(bool); double previousHorizontalOffset = default(double), previousVerticalOffset = default(double); // get the ScrollViewer withtin the ListView/GridView //var scrollViewer = listViewBase.GetScrollViewer(); var scrollViewer = listViewBase.GetChildOfType <ScrollViewer>(); // get the SelectorItem to scroll to var selectorItem = listViewBase.ContainerFromItem(item) as SelectorItem; // when it's null, means virtualization is on and the item hasn't been realized yet if (selectorItem == null) { isVirtualizing = true; previousHorizontalOffset = scrollViewer.HorizontalOffset; previousVerticalOffset = scrollViewer.VerticalOffset; // call task-based ScrollIntoViewAsync to realize the item await listViewBase.ScrollIntoViewAsync(item); // this time the item shouldn't be null again selectorItem = (SelectorItem)listViewBase.ContainerFromItem(item); } // calculate the position object in order to know how much to scroll to var transform = selectorItem.TransformToVisual((UIElement)scrollViewer.Content); var position = transform.TransformPoint(new Point(0, 0)); // when virtualized, scroll back to previous position without animation if (isVirtualizing) { await scrollViewer.ChangeViewAsync(previousHorizontalOffset, previousVerticalOffset, true); } // scroll to desired position with animation! scrollViewer.ChangeView(position.X, position.Y, null); }