static public void storeNemMap(WorldDataConst.WorldData worldData, string name) { worldData.name = name; DateTime dt = DateTime.Now.ToUniversalTime(); DateTime dtUnixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc); worldData.lastUpdate = (long)dt.Subtract(dtUnixEpoch).TotalSeconds; DataUtility.save(worldData, worldData.uuid, WORLD_FILENAME); DataUtility.save(ListStore <WorldDataConst.EachTerrainData> .getListStore(worldData.terrainList), worldData.uuid, TERRAIN_FILENAME); DataUtility.save(ListStore <WorldDataConst.EachRegionData> .getListStore(worldData.buildingList), worldData.uuid, BUILDING_FILENAME); DataUtility.save(ListStore <WorldDataConst.EachVehicleInfo> .getListStore(worldData.vehicleList), worldData.uuid, VEHICLE_FILENAME); DataUtility.save(ListStore <WorldDataConst.EachWildAnimal> .getListStore(worldData.wildAnimalList), worldData.uuid, WILDANIMAL_FILENAME); DataUtility.storePictureData(worldData.mapPicture, worldData.uuid, MAPIMAGE_FILENAME); }