void TaskListPageRefreshFromQuickComplete(object sender, ListItemEventArgs e) { Device.BeginInvokeOnMainThread(() => { LoadItemsFromCommand(); }); }
private void SbCities_SelectedChanged(object sender, ListItemEventArgs e) { // when a list item is clicked in the scroll tell the client to select that city ScrollBox sb = (ScrollBox)sender; if (sb.SelectedIndex == -1) { return; } CityListitem item = (CityListitem)e.ListItem; client.SelectedCity = item.City; sb.SelectedIndex = -1; // remove the selection from the scroll box to create desired behaivour }
void ColumnInfoCollection_ItemInserted(object sender, ListItemEventArgs <ColumnInfo> e) { e.Item.Table = table; }
void ColumnInfoCollection_BeforeItemRemove(object sender, ListItemEventArgs <ColumnInfo> e) { e.Item.Table = null; }
void subActions_ItemInserted(object sender, ListItemEventArgs <AuthorizedAction> e) { e.Item.ParentAction = this; }
void subActions_BeforeItemRemove(object sender, ListItemEventArgs <AuthorizedAction> e) { e.Item.ParentAction = null; }
private void SbCitizenFocus_SelectedChanged(object sender, ListItemEventArgs e) { // tell the server to select a new citizen focus for this city client.CommandCity(new CityCommand(CityCommandID.ChangeCitizenFocus, client.SelectedCity, (CityCitizenFocus)((IntListItem)sbCitizenFocus.Selected).Int)); }
void OnContentChanged(object sender, ListItemEventArgs e) { //Update(); }
private void List_Selected(object sender, ListItemEventArgs e) { Console.WriteLine("{0} item was selected", e.Item.Text); }
private void List_ItemDoubleClicked(object sender, ListItemEventArgs e) { Console.WriteLine("{0} item was Double clicked", e.Item.Text); }
private void List_ItemLongPressed(object sender, ListItemEventArgs e) { Console.WriteLine("{0} item was long pressed", e.Item.Text); }
private void OnItemSelected(object sender, ListItemEventArgs e) { e.Item.IsEnabled = false; Element.NotifyItemSelected(e.Item.Text); }