Example #1
0
        public void Replay_handles_multiple_subscriptions()
        {
            var lbs = new ListBehaviorSubject <int>();

            lbs.OnAdd(1);

            var replay = lbs.Replay();

            lbs.OnAdd(2);

            var list  = new List <int>();
            var list2 = new List <int>();

            var sub  = replay.Subscribe(Observer.Create <ListChange <int> >(change => change.Apply(list)));
            var sub2 = replay.Subscribe(Observer.Create <ListChange <int> >(change => change.Apply(list2)));

            CollectionAssert.AreEqual(new int[] { }, list);
            CollectionAssert.AreEqual(new int[] { }, list2);

            var conn = replay.Connect();

            CollectionAssert.AreEqual(new[] { 1, 2 }, list);
            CollectionAssert.AreEqual(new[] { 1, 2 }, list2);

            lbs.OnAdd(3);

            CollectionAssert.AreEqual(new[] { 1, 2, 3 }, list);
            CollectionAssert.AreEqual(new[] { 1, 2, 3 }, list2);

            sub.Dispose();
            sub2.Dispose();
            conn.Dispose();
        }
Example #2
0
        public void Replay_doesnt_emit_until_connected()
        {
            var lbs = new ListBehaviorSubject <int>();

            lbs.OnAdd(1);

            var replay = lbs.Replay();

            lbs.OnAdd(2);

            var list = new List <int>();

            var sub = replay.Subscribe(Observer.Create <ListChange <int> >(change => change.Apply(list)));

            CollectionAssert.AreEqual(new int[] { }, list);

            var conn = replay.Connect();

            CollectionAssert.AreEqual(new[] { 1, 2 }, list);

            lbs.OnAdd(3);

            CollectionAssert.AreEqual(new[] { 1, 2, 3 }, list);

            sub.Dispose();
            conn.Dispose();
        }
Example #3
0
        public void Replay_handles_errors()
        {
            var lbs = new ListBehaviorSubject <int>();

            lbs.OnAdd(1);

            var replay = lbs.Replay();

            lbs.OnAdd(2);

            var       list  = new List <int>();
            Exception error = null;
            var       sub   = replay.Subscribe(Observer.Create <ListChange <int> >(change => change.Apply(list), e => error = e));

            CollectionAssert.AreEqual(new int[] { }, list);

            var conn = replay.Connect();

            CollectionAssert.AreEqual(new[] { 1, 2 }, list);

            Assert.IsNull(error);

            var sourceError = new Exception("Actual");

            lbs.OnError(sourceError);

            Assert.AreEqual(sourceError, error);

            var       list2  = new List <int>();
            Exception error2 = null;
            var       sub2   = replay.Subscribe(Observer.Create <ListChange <int> >(change => change.Apply(list2), e => error2 = e));

            Assert.AreEqual(sourceError, error2);

            sub2.Dispose();
            sub.Dispose();
            conn.Dispose();
        }
Example #4
0
        public void Replay_handles_completion()
        {
            var lbs = new ListBehaviorSubject <int>();

            lbs.OnAdd(1);

            var replay = lbs.Replay();

            lbs.OnAdd(2);

            var list      = new List <int>();
            var completed = false;
            var sub       = replay.Subscribe(Observer.Create <ListChange <int> >(change => change.Apply(list), () => completed = true));

            CollectionAssert.AreEqual(new int[] { }, list);

            var conn = replay.Connect();

            CollectionAssert.AreEqual(new[] { 1, 2 }, list);

            Assert.IsFalse(completed);

            lbs.OnCompleted();

            Assert.IsTrue(completed);

            var list2      = new List <int>();
            var completed2 = false;
            var sub2       = replay.Subscribe(Observer.Create <ListChange <int> >(change => change.Apply(list2), () => completed2 = true));

            Assert.IsTrue(completed2);

            sub2.Dispose();
            sub.Dispose();
            conn.Dispose();
        }