public void SetMap(MessageDataGameMap message) { ArrayList simplusInfo = new ArrayList(); SimplusInfo info; { GameObjID id = 124; Circle circle = new Circle(Vector2.zero, 50); ISimplusHP hp = new SimplusHP(30); IParty party = new Party(0); ILinkInfoContainer links = new LinkInfoList(); info = new SimplusInfo(id, circle, hp, party, links); } }
public void SetMap(MessageDataGameMap message) { //depending on what type of message either call //_map.UpdateMap(message.Info) //or //_map.InitMap(message.Info) //fake info //GJ //InitMapInfo initInfo = new InitMapInfo(); ArrayList simplusInfo = new ArrayList(); SimplusInfo info; { GameID id = 124; Circle circle = new Circle(Vector2.zero, 50); ISimplusHP hp = new SimplusHP(30); IParty party = new Party(0); ILinkInfoContainer links = new LinkInfoList(); info = new SimplusInfo(id, circle, hp, party, links); } //GJ //_map.SetInitMapInfo(initInfo); }