Example #1
0
    public static void Main( string[] args )
    {
        int searchInt; // search key
          int position; // location of search key in array

          // create array and output it
          LinearArray searchArray = new LinearArray( 10 );
          Console.WriteLine( searchArray ); // print array

          // input first int from user
          Console.Write( "Please enter an integer value (-1 to quit): " );
          searchInt = Convert.ToInt32( Console.ReadLine() );

          // repeatedly input an integer; -1 terminates the application
          while ( searchInt != -1 )
          {
         // perform linear search
         position = searchArray.LinearSearch( searchInt );

         if ( position != -1 ) // integer was not found
            Console.WriteLine(
               "The integer {0} was found in position {1}.\n",
               searchInt, position );
         else // integer was found
            Console.WriteLine( "The integer {0} was not found.\n",
               searchInt );

         // input next int from user
         Console.Write( "Please enter an integer value (-1 to quit): " );
         searchInt = Convert.ToInt32( Console.ReadLine() );
          } // end while
    }
Example #2
0
        static void Main()
        {
            string      inputFilePath  = @"C:\Users\Maxim\Desktop\Programming\EPAMTraining\Labs\VectorsLab\src\Inlet.in";
            string      outputFilePath = @"C:\Users\Maxim\Desktop\Programming\EPAMTraining\Labs\VectorsLab\src\Outlet.in";
            LinearArray linearArray    = new LinearArray();
            string      str            = linearArray.ReadFile(inputFilePath);

            str = linearArray.CopyBetweenMinMaxValues(str);
            linearArray.WriteFile(outputFilePath, str);
            bool exit = false;


            while (!exit)
            {
                DisplayMainMenu();
                string choice = Console.ReadLine();



                switch (choice)
                {
                case "1":
                    str = linearArray.ReadFile(outputFilePath);
                    DisplayValues(str);
                    break;

                case "2":
                    str = linearArray.ReadFile(inputFilePath);
                    DisplayValues(str);
                    break;

                case "3":
                    str = linearArray.GetKeyboardInput();
                    linearArray.WriteFile(inputFilePath, str);
                    str = linearArray.ReadFile(inputFilePath);
                    str = linearArray.CopyBetweenMinMaxValues(str);
                    linearArray.WriteFile(outputFilePath, str);
                    break;

                case "4":
                    str = linearArray.GenerateRandomValues(str);
                    linearArray.WriteFile(inputFilePath, str);
                    str = linearArray.ReadFile(inputFilePath);
                    str = linearArray.CopyBetweenMinMaxValues(str);
                    linearArray.WriteFile(outputFilePath, str);

                    break;

                default:
                    exit = true;
                    break;
                }
            }
        }
Example #3
0
        //--------------------------------------------------------------------------------------------------

        public override void Initialize(BaseObject instance)
        {
            Shape = instance as LinearArray;
            Debug.Assert(Shape != null);

            SwitchPlaneTypeCommand     = new RelayCommand <LinearArray.PlaneType>(ExecuteSwitchPlaneType);
            SwitchAlignment1Command    = new RelayCommand <LinearArray.AlignmentMode>(ExecuteSwitchAlignment1);
            SwitchAlignment2Command    = new RelayCommand <LinearArray.AlignmentMode>(ExecuteSwitchAlignment2);
            SwitchDistanceMode1Command = new RelayCommand <LinearArray.DistanceMode>(ExecuteSwitchDistanceMode1);
            SwitchDistanceMode2Command = new RelayCommand <LinearArray.DistanceMode>(ExecuteSwitchDistanceMode2);

            InitializeComponent();
        }
Example #4
0
        public void SolidDefault()
        {
            var solid = TestGeomGenerator.CreateImprint();

            var array = LinearArray.Create(solid.Body);

            array.Quantity1 = 4;
            array.Distance1 = 25;
            array.Quantity2 = 3;
            array.Distance2 = 30;
            Assert.IsTrue(array.Make(Shape.MakeFlags.None));
            Assert.AreEqual(ShapeType.Solid, array.ShapeType);
            AssertHelper.IsSameModel(array, Path.Combine(_BasePath, "SolidDefault"));
        }
Example #5
0
        public void SketchBorder()
        {
            var sketch = TestGeomGenerator.CreateSketch(TestGeomGenerator.SketchType.SimpleAsymmetric, true);

            var array = LinearArray.Create(sketch.Body);

            array.Quantity1 = 4;
            array.Distance1 = 10;
            array.Quantity2 = 3;
            array.Distance2 = 25;
            array.Border    = true;
            Assert.IsTrue(array.Make(Shape.MakeFlags.None));
            Assert.AreEqual(ShapeType.Sketch, array.ShapeType);
            AssertHelper.IsSameModel(array, Path.Combine(_BasePath, "SketchBorder"));
        }
Example #6
0
        public void SketchOverallExtent()
        {
            var sketch = TestSketchGenerator.CreateSketch(TestSketchGenerator.SketchType.SimpleAsymmetric, true);

            var array = LinearArray.Create(sketch.Body);

            array.Quantity1     = 4;
            array.Distance1     = 100;
            array.DistanceMode1 = LinearArray.DistanceMode.OverallExtent;
            array.Quantity2     = 3;
            array.Distance2     = 100;
            array.DistanceMode2 = LinearArray.DistanceMode.OverallExtent;
            Assert.IsTrue(array.Make(Shape.MakeFlags.None));
            Assert.AreEqual(ShapeType.Sketch, array.ShapeType);
            AssertHelper.IsSameModel(array, Path.Combine(_BasePath, "SketchOverallExtent"));
        }
Example #7
0
        public void SolidRotationAlignCenter()
        {
            var solid = TestGeomGenerator.CreateImprint();

            var array = LinearArray.Create(solid.Body);

            array.Quantity1  = 4;
            array.Distance1  = 25;
            array.Alignment1 = LinearArray.AlignmentMode.Center;
            array.Quantity2  = 3;
            array.Distance2  = 30;
            array.Alignment2 = LinearArray.AlignmentMode.Center;
            array.Rotation   = 45;
            Assert.IsTrue(array.Make(Shape.MakeFlags.None));
            Assert.AreEqual(ShapeType.Solid, array.ShapeType);
            AssertHelper.IsSameModel(array, Path.Combine(_BasePath, "SolidRotationAlignCenter"));
        }
Example #8
0
        public void SketchDefault()
        {
            var sketch = TestGeomGenerator.CreateSketch(TestGeomGenerator.SketchType.SimpleAsymmetric, true);

            var array = LinearArray.Create(sketch.Body);

            array.Quantity1 = 4;
            array.Distance1 = 10;
            array.Quantity2 = 3;
            array.Distance2 = 25;
            Assert.IsTrue(array.Make(Shape.MakeFlags.None));
            Assert.AreEqual(ShapeType.Sketch, array.ShapeType);
            AssertHelper.IsSameModel(array, Path.Combine(_BasePath, "SketchDefault"));

            // Ensure that original shape is still unmodified
            AssertHelper.IsSameModel(sketch, Path.Combine(_BasePath, "SketchDefaultUnmodified"));
        }
Example #9
0
        public void SketchRotationAlignCenter()
        {
            var sketch = TestSketchGenerator.CreateSketch(TestSketchGenerator.SketchType.SimpleAsymmetric, true);

            var array = LinearArray.Create(sketch.Body);

            array.Quantity1  = 4;
            array.Distance1  = 10;
            array.Alignment1 = LinearArray.AlignmentMode.Center;
            array.Quantity2  = 3;
            array.Distance2  = 25;
            array.Alignment2 = LinearArray.AlignmentMode.Center;
            array.Rotation   = 45;
            Assert.IsTrue(array.Make(Shape.MakeFlags.None));
            Assert.AreEqual(ShapeType.Sketch, array.ShapeType);
            AssertHelper.IsSameModel(array, Path.Combine(_BasePath, "SketchRotationAlignCenter"));
        }
Example #10
0
    public void SolidCompound()
    {
        var body        = TestGeomGenerator.CreateBox().Body;
        var linearArray = LinearArray.Create(body);

        linearArray.Quantity1     = 2;
        linearArray.Quantity2     = 2;
        linearArray.Distance1     = 2;
        linearArray.Distance2     = 2;
        linearArray.DistanceMode1 = LinearArray.DistanceMode.Spacing;
        linearArray.DistanceMode2 = LinearArray.DistanceMode.Spacing;

        var offset = Offset.Create(body, 0.5);

        Assert.IsTrue(offset.Make(Shape.MakeFlags.None));

        AssertHelper.IsSameModel(offset, Path.Combine(_BasePath, "SolidCompound"));
    }
Example #11
0
        public void SolidSpacingYZandZX()
        {
            var solid = TestGeomGenerator.CreateImprint();

            var array = LinearArray.Create(solid.Body);

            array.Plane         = LinearArray.PlaneType.YZ;
            array.Quantity1     = 4;
            array.Distance1     = 5;
            array.DistanceMode1 = LinearArray.DistanceMode.Spacing;
            array.Quantity2     = 3;
            array.Distance2     = 10;
            array.DistanceMode2 = LinearArray.DistanceMode.Spacing;
            Assert.IsTrue(array.Make(Shape.MakeFlags.None));
            Assert.AreEqual(ShapeType.Solid, array.ShapeType);
            AssertHelper.IsSameModel(array, Path.Combine(_BasePath, "SolidSpacingYZ"));

            array.Plane = LinearArray.PlaneType.ZX;
            Assert.IsTrue(array.Make(Shape.MakeFlags.None));
            Assert.AreEqual(ShapeType.Solid, array.ShapeType);
            AssertHelper.IsSameModel(array, Path.Combine(_BasePath, "SolidSpacingZX"));
        }
Example #12
0
        public Result Execute(ExternalCommandData commandData, ref string message, ElementSet elements)
        {
            var        uiapp = commandData.Application;
            UIDocument uidoc = commandData.Application.ActiveUIDocument;
            Document   doc   = uidoc.Document;
            Selection  sel   = uidoc.Selection;

            doc.Invoke(m =>
            {
                View view       = doc.ActiveView;
                ElementId eleId = sel.PickObject(ObjectType.Element).ElementId;
                //表明阵列的相对方向
                XYZ translation = new XYZ(1000d.MmToFeet(), 2000d.MmToFeet(), 0);

                LinearArray.Create(doc, view, eleId, 3, translation, ArrayAnchorMember.Second);
                //count: 阵列后的总数量
                //ArrayAnchorMember.Last :相邻元素的间距为 将translation按count 均分
                //ArrayAnchorMember.Second : 相邻元素的间距为 将translation
            }, "阵列元素");

            return(Result.Succeeded);
        }
Example #13
0
        private void Stream( ArrayList data, LinearArray linearArray )
        {
            data.Add( new Snoop.Data.ClassSeparator( typeof( LinearArray ) ) );

              // no data at this level
        }
Example #14
0
 void OnEnable()
 {
     lArray = target as LinearArray;
 }