Example #1
0
        private LabelStyle CalculateStyle(ILabelStyle min, ILabelStyle max, double value)
        {
            LabelStyle style = new LabelStyle();

            style.CollisionDetection = min.CollisionDetection;
            style.Enabled            = InterpolateBool(min.Enabled, max.Enabled, value);
            float FontSize = InterpolateFloat(min.Font.Size, max.Font.Size, value);

            style.Font = new System.Drawing.Font(min.Font.FontFamily, FontSize, min.Font.Style);
            if (min.BackColor != null && max.BackColor != null)
            {
                style.BackColor = InterpolateBrush(min.BackColor, max.BackColor, value);
            }

            if (_TextColorBlend != null)
            {
                style.ForeColor = LineColorBlend.GetColor(Convert.ToSingle(Fraction(value)));
            }
            else
            {
                style.ForeColor = InterpolateColor(min.ForeColor, max.ForeColor, value);
            }
            if (min.Halo != null && max.Halo != null)
            {
                style.Halo = InterpolatePen(min.Halo, max.Halo, value);
            }

            style.MinVisible = InterpolateDouble(min.MinVisible, max.MinVisible, value);
            style.MaxVisible = InterpolateDouble(min.MaxVisible, max.MaxVisible, value);
            style.Offset     = new System.Drawing.PointF(InterpolateFloat(min.Offset.X, max.Offset.X, value), InterpolateFloat(min.Offset.Y, max.Offset.Y, value));
            return(style);
        }
Example #2
0
        private void CalculateLabelStyle(LabelStyle style, LabelStyle min, LabelStyle max, double value)
        {
            style.CollisionDetection = min.CollisionDetection;
            style.Enabled            = InterpolateBool(min.Enabled, max.Enabled, value);
            style.LabelColumn        = InterpolateString(min.LabelColumn, max.LabelColumn, value);

            double fontSize = InterpolateDouble(min.Font.Size, max.Font.Size, value);

            style.Font = new Font {
                FontFamily = min.Font.FontFamily, Size = fontSize
            };

            if (min.BackColor != null && max.BackColor != null)
            {
                style.BackColor = InterpolateBrush(min.BackColor, max.BackColor, value);
            }

            style.ForeColor = TextColorBlend == null?
                              InterpolateColor(min.ForeColor, max.ForeColor, value) :
                                  LineColorBlend.GetColor(Convert.ToSingle(Fraction(value)));

            if (min.Halo != null && max.Halo != null)
            {
                style.Halo = InterpolatePen(min.Halo, max.Halo, value);
            }

            var x = InterpolateDouble(min.Offset.X, max.Offset.X, value);
            var y = InterpolateDouble(min.Offset.Y, max.Offset.Y, value);

            style.Offset = new Offset {
                X = x, Y = y
            };
            style.LabelColumn = min.LabelColumn;
        }
Example #3
0
        private void CalculateVectorStyle(VectorStyle style, VectorStyle min, VectorStyle max, double value)
        {
            double dFrac = Fraction(value);
            double fFrac = Convert.ToSingle(dFrac);

            style.Enabled = (dFrac > 0.5 ? min.Enabled : max.Enabled);
            if (FillColorBlend != null)
            {
                style.Fill = new Brush {
                    Color = FillColorBlend.GetColor(fFrac)
                }
            }
            ;
            else if (min.Fill != null && max.Fill != null)
            {
                style.Fill = InterpolateBrush(min.Fill, max.Fill, value);
            }

            if (min.Line != null && max.Line != null)
            {
                style.Line = InterpolatePen(min.Line, max.Line, value);
            }
            if (LineColorBlend != null)
            {
                style.Line.Color = LineColorBlend.GetColor(fFrac);
            }

            if (min.Outline != null && max.Outline != null)
            {
                style.Outline = InterpolatePen(min.Outline, max.Outline, value);
            }
        }
Example #4
0
        private IVectorStyle CalculateStyle(IVectorStyle min, IVectorStyle max, double value)
        {
            IVectorStyle style = new VectorStyle();
            double       dFrac = Fraction(value);
            float        fFrac = Convert.ToSingle(dFrac);

            style.Enabled       = (dFrac > 0.5 ? min.Enabled : max.Enabled);
            style.EnableOutline = (dFrac > 0.5 ? min.EnableOutline : max.EnableOutline);
            if (FillColorBlend != null)
            {
                style.Fill = new System.Drawing.SolidBrush(FillColorBlend.GetColor(fFrac));
            }
            else if (min.Fill != null && max.Fill != null)
            {
                style.Fill = InterpolateBrush(min.Fill, max.Fill, value);
            }

            if (min.Line != null && max.Line != null)
            {
                style.Line = InterpolatePen(min.Line, max.Line, value);
            }
            if (LineColorBlend != null)
            {
                style.Line.Color = LineColorBlend.GetColor(fFrac);
            }

            if (min.Outline != null && max.Outline != null)
            {
                style.Outline = InterpolatePen(min.Outline, max.Outline, value);
            }
            style.MinVisible   = InterpolateDouble(min.MinVisible, max.MinVisible, value);
            style.MaxVisible   = InterpolateDouble(min.MaxVisible, max.MaxVisible, value);
            style.Symbol       = (dFrac > 0.5 ? min.Symbol : max.Symbol);
            style.SymbolOffset = (dFrac > 0.5 ? min.SymbolOffset : max.SymbolOffset); //We don't interpolate the offset but let it follow the symbol instead
            style.SymbolScale  = InterpolateFloat(min.SymbolScale, max.SymbolScale, value);
            return(style);
        }