public virtual int Add(Lights.Light value) { return(List.Add(value)); }
public virtual void Remove(Lights.Light value) { List.Remove(value); }
/// <summary> /// This automatically creates a camera that see's what a light see's. /// </summary> /// <param name="light">The source light.</param> public CameraPerspective(Lights.Light light) { Translate = light.Translate; Target = Translate + light.Direction; }