Example #1
0
        public override void AddComponents()
        {
            BaseDoor west, east;

            this.AddItem(west = new LightWoodGate(DoorFacing.WestCW), -4, 4, 7);
            this.AddItem(east = new LightWoodGate(DoorFacing.EastCCW), -3, 4, 7);

            west.Link = east;
            east.Link = west;

            this.AddItem(new Sign(SignType.Mage, SignFacing.West), -5, 5, -4);

            this.AddMobile(new Mage(), 4, -4, 3, 7);
            this.AddMobile(new Mage(), 5, 4, -2, 0);
        }
Example #2
0
        public override void AddComponents()
        {
            BaseDoor west, east;

            AddItem(west = new LightWoodGate(DoorFacing.WestCW), -4, 4, 7);
            AddItem(east = new LightWoodGate(DoorFacing.EastCCW), -3, 4, 7);

            west.Link = east;
            east.Link = west;

            AddItem(new Sign(SignType.Healer, SignFacing.West), -5, 5, -4);

            AddMobile(new Healer(), -4, 3, 7);
            AddMobile(new Healer(), 4, -2, 0);

            SetDecayTime();
        }
Example #3
0
        public override void AddComponents()
        {
            BaseDoor west, east;

            AddItem(west = new LightWoodGate(DoorFacing.WestCW), -4, 4, 7);
            AddItem(east = new LightWoodGate(DoorFacing.EastCCW), -3, 4, 7);

            west.Link = east;
            east.Link = west;

            AddItem(new Sign(SignType.Mage, SignFacing.West), -5, 5, -4);

            //UOSI - Removed these guys so I can use the XMLSpawner to add mages manually
            //AddMobile(new Mage(), -4, 3, 7, 0);
            //AddMobile(new Mage(), 4, -2, 0, 0);

            //SetDecayTime();
            RefreshDecay(true);
        }
Example #4
0
        public override void AddComponents()
        {
            BaseDoor west, east;

            this.AddItem(west = new LightWoodGate(DoorFacing.WestCW), -4, 4, 7);
            this.AddItem(east = new LightWoodGate(DoorFacing.EastCCW), -3, 4, 7);

            west.Link = east;
            east.Link = west;

            this.AddItem(new Sign(SignType.Bank, SignFacing.West), -5, 5, -4);



            this.AddMobile(new Banker(), -4, 3, 7, 0);
            this.AddMobile(new Banker(), 4, -2, 0, 0);

            //SetDecayTime();
            RefreshDecay(true);
        }