public BlueTextureWrapper this[LightTexture textureType] { get { return this.textures[textureType]; } }
public BlueTextureWrapper this[LightTexture textureType] { get { return(this.textures[textureType]); } }
public static void SetMaterial(int id, Material material, Camera camera, LightTexture lightTexture) { float ratio = (float)camera.pixelRect.width / camera.pixelRect.height; material.SetTexture("_Cam" + id + "_Texture", lightTexture.renderTexture); material.SetFloat("_Cam" + id + "_Position_X", camera.transform.position.x); material.SetFloat("_Cam" + id + "_Position_Y", camera.transform.position.y); material.SetFloat("_Cam" + id + "_Size_X", camera.orthographicSize * ratio * 2); material.SetFloat("_Cam" + id + "_Size_Y", camera.orthographicSize * 2); material.SetFloat("_Cam" + id + "_Size_Rotation", camera.transform.eulerAngles.z * Mathf.Deg2Rad); }
public BlueTextureWrapper AddTexture(Image bmp, int width, int height, LightTexture textureType) { this.textures[textureType] = BuildTexture(bmp, height, width); return(this.textures[textureType]); }
private static void CleanUp() { if (Sprite != null) { if (!Sprite.Disposed) { Sprite.Dispose(); } Sprite = null; } if (Line != null) { if (!Line.Disposed) { Line.Dispose(); } Line = null; } if (CurrentSurface != null) { if (!CurrentSurface.Disposed) { CurrentSurface.Dispose(); } CurrentSurface = null; } if (PoisonDotBackground != null) { if (!PoisonDotBackground.Disposed) { PoisonDotBackground.Dispose(); } PoisonDotBackground = null; } if (RadarTexture != null) { if (!RadarTexture.Disposed) { RadarTexture.Dispose(); } RadarTexture = null; } if (FloorTexture != null) { if (!FloorTexture.Disposed) { FloorTexture.Dispose(); } DXManager.FloorTexture = null; GameScene.Scene.MapControl.FloorValid = false; if (DXManager.FloorSurface != null && !DXManager.FloorSurface.Disposed) { DXManager.FloorSurface.Dispose(); } DXManager.FloorSurface = null; } if (LightTexture != null) { if (!LightTexture.Disposed) { LightTexture.Dispose(); } DXManager.LightTexture = null; if (DXManager.LightSurface != null && !DXManager.LightSurface.Disposed) { DXManager.LightSurface.Dispose(); } DXManager.LightSurface = null; } if (Lights != null) { for (int i = 0; i < Lights.Count; i++) { if (!Lights[i].Disposed) { Lights[i].Dispose(); } } Lights.Clear(); } for (int i = TextureList.Count - 1; i >= 0; i--) { MImage m = TextureList[i]; if (m == null) { continue; } m.DisposeTexture(); } TextureList.Clear(); for (int i = ControlList.Count - 1; i >= 0; i--) { MirControl c = ControlList[i]; if (c == null) { continue; } c.DisposeTexture(); } ControlList.Clear(); }
public BlueTextureWrapper this[LightTexture textureType] => this.textures[textureType];
public BlueTextureWrapper AddTexture(Image bmp, int width, int height, LightTexture textureType) { this.textures[textureType] = BuildTexture(bmp, height, width); return this.textures[textureType]; }
public static void LoadMap(ClientMapInfo MI) { if (MapInfo == MI) { return; } if (FloorTexture != null && !FloorTexture.Disposed) { FloorTexture.Dispose(); } if (LightTexture != null && !LightTexture.Disposed) { LightTexture.Dispose(); } if (MI == null) { M2CellInfo = null; return; } ObjectList.Add(MapObject.User); MapInfo = MI; try { string FileName = Path.Combine(Settings.MapPath, MapInfo.FileName + ".map"); if (File.Exists(FileName)) { int OffSet = 21; Mir2CellInfo CI; byte[] FileBytes = File.ReadAllBytes(FileName); int W = BitConverter.ToInt16(FileBytes, OffSet); OffSet += 2; int Xor = BitConverter.ToInt16(FileBytes, OffSet); OffSet += 2; int H = BitConverter.ToInt16(FileBytes, OffSet); OffSet += 2; MapSize = new Size((short)W ^ (short)Xor, H ^ Xor); M2CellInfo = new Mir2CellInfo[MapSize.Width, MapSize.Height]; OffSet = 54; for (int X = 0; X < MapSize.Width; X++) { for (int Y = 0; Y < MapSize.Height; Y++) { CI = new Mir2CellInfo { BackImage = (int)(BitConverter.ToInt32(FileBytes, OffSet) ^ 0xAA38AA38), MiddleImage = (short)(BitConverter.ToInt16(FileBytes, OffSet += 4) ^ Xor), FrontImage = (short)(BitConverter.ToInt16(FileBytes, OffSet += 2) ^ Xor), DoorIndex = FileBytes[OffSet += 2], DoorOffset = FileBytes[++OffSet], AnimationFrame = FileBytes[++OffSet], AnimationTick = FileBytes[++OffSet], FileIndex = FileBytes[++OffSet], Light = FileBytes[++OffSet], Unknown = FileBytes[++OffSet], }; OffSet++; M2CellInfo[X, Y] = CI; } } } else { M2CellInfo = null; } } catch (Exception Ex) { if (Settings.LogErrors) { Main.SaveError(Ex.ToString()); } } }