Example #1
0
 // 0 = off
 // 1 = blue on, 5 = red on
 // 2 = blue flash, 6 = red flash
 // 3 = blue fade, 7 = red fade
 private static void Prefix(LightSwitchEventEffect __instance, BeatmapEventData beatmapEventData, BeatmapEventType ____event)
 {
     if (beatmapEventData.type == ____event)
     {
         LightColorManager.ColorLightSwitch(__instance, beatmapEventData);
     }
 }
#pragma warning disable SA1313 // Parameter names should begin with lower-case letter
        private static void Prefix(ParticleSystemEventEffect __instance, BeatmapEventData beatmapEventData, BeatmapEventType ____colorEvent)
#pragma warning restore SA1313 // Parameter names should begin with lower-case letter
        {
            if (beatmapEventData.type == ____colorEvent)
            {
                LightColorManager.ColorLightSwitch(__instance, beatmapEventData);
            }
        }