public Stream OpenFile(string filename, bool forceReload) { if (forceReload && _files.ContainsKey(filename)) { long length = _files[filename].Length; _files.RemoveByKey(filename); if (_freeFiles.Contains(filename)) { _freeFiles.Remove(filename); } _currentBufferSize -= length; } this.CacheFile(filename); return(_files[filename]); }
public void CloseFile(string filename) { if (_files.Contains(filename)) { //_currentBufferSize -= _files[filename].Length; //_files.Remove(filename); //EnsureCapacity(); if (!_freeFiles.Contains(filename)) { _freeFiles.Add(filename); } } }
private unsafe int[] GetBufferUsedColorArray(int *src) { LightCollection <int> colors = new LightCollection <int>(); for (int i = 0; i < _pixelsCount; i++) { int c = *((int *)src); if (!colors.Contains(c)) { colors.Add(c); } src++; } return(colors.GetItems()); }
private unsafe int[] GetBufferUsedColorArray(int* src) { LightCollection<int> colors = new LightCollection<int>(); for (int i = 0; i < _pixelsCount; i++) { int c = *((int*)src); if (!colors.Contains(c)) { colors.Add(c); } src++; } return colors.GetItems(); }
public bool Contains(string item) { return(_coll.Contains(item)); }