Example #1
0
    private void OnEnable()
    {
        renderer = (Light2DRenderer)target;

        sdfBorder     = renderer.sdfBorder;
        samples       = renderer.samples;
        ambientColor  = renderer.ambientColor;
        maxBrightness = renderer.maxBrightness;
        raycast       = renderer.raycast;

        camera = renderer.GetComponent <Camera>();
    }
 public void SubmitForRender(Light2DRenderer light2DRenderer, Material material)
 {
     this.material = material;
     light2DRenderer.SubmitMesh(this);
 }
 public void ForceMeshOffRenderQue(Light2DRenderer light2DRenderer)
 {
     light2DRenderer.ForceClearMeshList();
 }