protected override async Task <string> RunAsync() { try { await _lifxClient.SetState(new All(), new SentState { Color = $"#{_newColor}", Duration = _duration, Power = "on" }); } catch (Exception e) { Console.WriteLine(e); throw; } return(_newColor); }
private async Task TestLifx() { // *** // *** Initialize the API // *** LifxApi api = new LifxApi("c1c1b8b4760452f88074f9457b728ce8b2c92f97cbabcd4dec6d7ccabd82011c"); // *** // *** Validate a color // *** Color color = await api.ValidateColor("#ff0000"); // *** // *** Lists the lights // *** IEnumerable <Light> lights = await api.ListLights(Selector.All); // *** // *** List the scenes // *** IEnumerable <Scene> sceneList = await api.ListScenes(); // *** // *** Select a single light // *** Light light = lights.Where(t => t.Label == "iWindow").SingleOrDefault(); // *** // *** // *** Mix mix = new Mix() { States = new SentState[] { new SentState() { Brightness = 1, Color = "Red" }, new SentState() { Brightness = 1, Color = "Green" }, new SentState() { Brightness = 1, Color = "Blue" }, new SentState() { Power = "off" } }, Defaults = new SentState() { Power = "on", Duration = 1, } }; await api.Cycle(light, mix); // *** // *** Create a list selector // *** ISelector items = Selector.CreateList(lights.ElementAt(0), lights.ElementAt(1)); if (light != null) { await api.TogglePower(light, 3); await api.SetState(light, new SentState() { Power = "on", Duration = 2, Color = "#1fa1b2" }); } }