Example #1
0
        void HandleLicenseList(IPacketMsg packetMsg)
        {
            var licenseList = new ClientMsgProtobuf <CMsgClientLicenseList>(packetMsg);

            var callback = new LicenseListCallback(licenseList.Body);

            this.Client.PostCallback(callback);
        }
Example #2
0
        void HandleLicenseList(IPacketMsg packetMsg)
        {
            var licenseList = new ClientMsgProtobuf <CMsgClientLicenseList>(packetMsg);

#if STATIC_CALLBACKS
            var callback = new LicenseListCallback(Client, licenseList.Body);
            SteamClient.PostCallback(callback);
#else
            var callback = new LicenseListCallback(licenseList.Body);
            this.Client.PostCallback(callback);
#endif
        }
        void HandleLicenseList( IPacketMsg packetMsg )
        {
            var licenseList = new ClientMsgProtobuf<CMsgClientLicenseList>( packetMsg );

#if STATIC_CALLBACKS
            var callback = new LicenseListCallback( Client, licenseList.Body );
            SteamClient.PostCallback( callback );
#else
            var callback = new LicenseListCallback( licenseList.Body );
            this.Client.PostCallback( callback );
#endif
        }
Example #4
0
        void HandleLicenseList( IPacketMsg packetMsg )
        {
            var licenseList = new ClientMsgProtobuf<CMsgClientLicenseList>( packetMsg );

            var callback = new LicenseListCallback( licenseList.Body );
            this.Client.PostCallback( callback );
        }