Example #1
0
 public override void Register(SystemRenderer renderer, LibreLancer.Jitter.World physics)
 {
     for (int i = 0; i < fireFx.Count; i++)
     {
         fireFx[i].Effect.Register(renderer);
     }
 }
Example #2
0
 public virtual void Register(SystemRenderer renderer, LibreLancer.Jitter.World physics)
 {
 }