private async void Start() { var aggregator = new MessageAggregator(); _relay = aggregator; IConfigStore configStore = new AppDataConfigStore(); IPreviewImageStore previewStore = new AppDataPreviewImageStore(); _library = new Library(configStore, _previewBuilder, previewStore, _relay); var factory = new ImportFolderFactory(_library); // Main View var progressModel = new ProgressModel(); var applicationModel = new ApplicationModel(_relay); var searchViewModel = new SearchModel(_library, _relay); var itemsViewModel = new ItemsModel(_library, _relay); // Main Menu var importFoldersViewModel = new ImportFoldersModel(configStore, factory, _relay); var savedSearchesViewModel = new SavedSearchesModel(configStore, _relay); var collectionsViewModel = new CollectionsModel(configStore, _relay); // Detail Menu var detailMenuModel = new DetailMenuModel(_library, _relay); // Dialogs var addSavedSearchViewModel = new AddSavedSearchModel(_relay); var addImportFolderViewModel = new AddImportFolderModel(_relay); var applicationSettingsModel = new ApplicationSettingsModel(configStore); var userFeedbackModel = new UserFeedbackModel(); var exitingModel = new ExitingModel(_library, OnShutdownComplete); var editScreenModel = new EditScreenModel(_library); BindViewModels(); BindSettings(); // Wire up misc items _disposables.Add(importFoldersViewModel); _editScreen.MainView = _mainGroup; // Also restores app settings for import etc. await applicationSettingsModel.InitializeAsync(); await _library.InitializeAsync(); InitializeViewModelsAsync(); aggregator.Subscribe( // Main View progressModel, searchViewModel, itemsViewModel, // Main Menu importFoldersViewModel, savedSearchesViewModel, collectionsViewModel, // DetailMenu detailMenuModel, // Dialogs addSavedSearchViewModel, addImportFolderViewModel, applicationSettingsModel, userFeedbackModel, exitingModel, editScreenModel); void BindViewModels() { // Main View _progressView.BindTo(progressModel); _applicationView.BindTo(applicationModel); _searchView.BindTo(searchViewModel); _libraryView.BindTo(itemsViewModel); // Main Menu _importFoldersView.BindTo(importFoldersViewModel); _savedSearchesView.BindTo(savedSearchesViewModel); _collectionsView.BindTo(collectionsViewModel); // Detail Menu _detailMenu.BindTo(detailMenuModel); // Dialogs _addImportFolderDialog.BindTo(addImportFolderViewModel); _addSavedSearchDialog.BindTo(addSavedSearchViewModel); _applicationSettingsDialog.BindTo(applicationSettingsModel); _userFeedbackDialog.BindTo(userFeedbackModel); _exitingDialog.BindTo(exitingModel); _editScreen.BindTo(editScreenModel); } void BindSettings() { var rt = applicationSettingsModel.RuntimeSettings; rt.ImportParallelism.ValueChanged += factor => _library.Parallelism = factor; rt.LogLevel.ValueChanged += logLevel => UnityLogger.LogLevel = logLevel; rt.UiScalePercent.ValueChanged += factor => { foreach (var canvas in FindObjectsOfType <Canvas>()) { canvas.scaleFactor = applicationSettingsModel.UiScalePercent / 125f; } }; rt.ScrollSensitivity.ValueChanged += sensitivity => { foreach (var area in FindObjectsOfType <ScrollRect>()) { area.scrollSensitivity = sensitivity; } }; rt.PreviewResolution.ValueChanged += res => _previewBuilder.PreviewResolution.Value = Mathf.RoundToInt(Mathf.Pow(2f, res)); rt.PreviewJpegQuality.ValueChanged += quality => _previewBuilder.Quality = quality; } async void InitializeViewModelsAsync() { await savedSearchesViewModel.InitializeAsync(); await importFoldersViewModel.InitializeAsync(); await collectionsViewModel.InitializeAsync(); } }