public WordSmall(Lex.Dane d, Lex.Word w, WordList flp, FlowLayoutPanel f) { word = w; dane = d; wordList = flp; panelSlow = f; InitializeComponent(); }
public Word(Lex.Word w, Lex.Dane d, FlowLayoutPanel flp, Sentense sentence, UserControl1 uc) { InitializeComponent(); word = w; dane = d; uc1 = uc; panelSentence = flp; this.sentence = sentence; }
private void WordList_Load(object sender, EventArgs e) { Random rnd = new Random(); List <Lex.Word> temp = dane.treesome.Values.SelectMany(t => t.words).ToList(); for (int i = 0; i < liczbaWyswietlanychSlow; i++) { Lex.Word w = temp[rnd.Next(0, temp.Count)]; words.Add(w); panelSlow.Controls.Add(new WordSmall(dane, w, this, panelSlow)); } }
public ParseError(ParseErrorType parseErrorType, int lineNum, int columnNum, Lex.Token errorInfo) : base(lineNum, columnNum) { if (errorInfo is Lex.Word) { Lex.Word word = errorInfo as Lex.Word; ErrorInfo = word.Lexeme; } else { ErrorInfo = errorInfo.TokenInfo; } ParseErrorType = parseErrorType; }
public void AddWord(Lex.Word w) { sentence.AddWord(w); panelZdania.Controls.Add(new Word(w, dane, panelZdania, sentence, this)); updateStatistic(); }
public void Search() { if (textLiczbaSlow.Text == String.Empty || textLiczbaSlow.Text == null) { liczbaWyswietlanychSlow = 100; } else { liczbaWyswietlanychSlow = Convert.ToInt32(textLiczbaSlow.Text); } //Szukanie czesci słowa if (textContent.Text != null && textContent.Text != String.Empty) { List <Lex.Word> wor = new List <Lex.Word>(); wor = dane.words.Values.Where(w => w.Content.Contains(textContent.Text)).ToList(); for (int i = 0; i < wor.Count; i++) { Lex.Word w = wor[i]; words.Add(w); panelSlow.Controls.Add(new WordSmall(dane, w, this, panelSlow)); if (i > liczbaWyswietlanychSlow) { break; } } return; } //Szukanie dokładnego słowa if (textDokladne.Text != null && textDokladne.Text != String.Empty) { if (dane.words.ContainsKey(textDokladne.Text)) { panelSlow.Controls.Add(new WordSmall(dane, dane.words[textDokladne.Text], this, panelSlow)); } return; } Random rnd = new Random(); //Sprawdzanie czy rzadkosc zaznaczona if (checkGodlike.Checked == false && checkLegendary.Checked == false && checkEpic.Checked == false && checkRare.Checked == false && checkCommon.Checked == false && checkUncommon.Checked == false) { checkGodlike.Checked = true; checkLegendary.Checked = true; checkEpic.Checked = true; checkRare.Checked = true; checkCommon.Checked = true; checkUncommon.Checked = true; } //Sprawdzanie czy wartosc minimalna zaznaczona if (textMin.Text == null || textMin.Text == String.Empty) { textMin.Text = "0"; } if (textMax.Text == null || textMax.Text == String.Empty) { textMax.Text = "100"; } //Tworzenie listy z ktorej losowane sa słowa List <Lex.Word> temp; if (checkUsedTreefone.Checked == true) { temp = dane.treesome.Values.Where(t => Rarity.IsInRarirty( checkGodlike.Checked, checkLegendary.Checked, checkEpic.Checked, checkRare.Checked, checkUncommon.Checked, checkCommon.Checked, t.words.Count)).SelectMany(t => t.words).ToList(); } else { temp = dane.UnUsedtreesome.Values.Where(t => Rarity.IsInRarirty( checkGodlike.Checked, checkLegendary.Checked, checkEpic.Checked, checkRare.Checked, checkUncommon.Checked, checkCommon.Checked, t.words.Count)).SelectMany(t => t.words).ToList(); } //Sprawdzanie poprawności max i min wartości if ((textMin.Text == null || textMin.Text == String.Empty) && (textMax.Text == null || textMax.Text == String.Empty)) { } else { int min = Convert.ToInt32(textMin.Text); int max = Convert.ToInt32(textMax.Text); if (min > max) { int ii = min; min = max; max = ii; } temp = temp.Where(w => w.Content.Length >= min && w.Content.Length <= max).ToList(); } //Dodawanie losowych słow temp.Shuffle(); if (temp.Count <= 0) { panelSlow.Controls.Add(new Label { Text = "Nie znaleziono wyników", BackColor = Color.DarkRed }); return; } for (int i = 0; i < temp.Count(); i++) { if (temp.Count > 0) { Lex.Word w = temp[i]; words.Add(w); panelSlow.Controls.Add(new WordSmall(dane, w, this, panelSlow)); } if (i >= liczbaWyswietlanychSlow) { break; } } }